RimWorld

RimWorld

Yuran race CE patch ++ weapon++ remake
77 Comments
sans凌默 14 Jul @ 12:53am 
1.6plz
caoyuanfei  [author] 14 Jun @ 8:49am 
@R3tr0_g5m3r Thank you for the test. I will later directly create a mod sorting program to improve it. Thank you for sharing your information!:steamhappy:
R3tr0_g5m3r 9 Jun @ 2:11am 
@ caoyuanfei
After several tests,
i found out sos2(Save our ship 2)will break this mod if this mod is loaded
before sos2.
Causing blank info page of some yuran ammos(liking sakura cannon's).
And you can longer produce those ammos.
Put this mod after sos2 will fix.
caoyuanfei  [author] 5 Jun @ 10:59pm 
@ R3tr0_g5m3r Could you please give me an example? For example, which weapon has this situation?
R3tr0_g5m3r 4 Jun @ 10:57am 
is this mod finished yet?
some weapons shows blank on info page
Could this be load order issue or mod imcompatiabilities
caoyuanfei  [author] 25 May @ 9:39am 
@Vilosa
Your observation about Yuran raids/reinforcements being overpowered was extremely valid. Initially, after buffing player-facing stats, I forgot to update the raid points for Yuran NPCs, causing absurdly large raids (dozens of power-armor-tier units).:steamfacepalm: This has been corrected:
Samurai/Ninja raid points increased from 70 → 400
This adjustment should drastically reduce raid sizes to manageable elite groups, better aligning with both balance and lore.:steammocking:
caoyuanfei  [author] 25 May @ 9:39am 
@Vilosa Thank you for your feedback!!!:steamhappy:
Here's my rationale for the power balance:
Given that players must confront overwhelming odds while developing from scratch, they naturally gravitate toward elite combat builds with top-tier gear. If Yuran's endgame armor/weapons don't at least match vanilla endgame options (like power armor + Gatling guns), players will ignore Yuran's unique equipment entirely. To offset their strength, I introduced additional crafting requirements (gold + big cherries) and preserved key weaknesses:
EMP disruption reduces their shields to bulletproof vest-level protection (head/torso only)
fire vulnerability
Vilosa 24 May @ 7:30pm 
yah i see that, thx for making it.
well this mod's purpose is not just making suitable with CE, making it more powerful then it's ok
but turtle should be more harder. their purpose is tank the enemy, so it's gonna more harder than
snake i think.

and do you have any plan to make it with more moderate version of this?
when using this, if yuran reinforcement coming, whatever raid is gonna over.
also, if player against yuran, raid is like nightmare without OP mods.
So i just adjust this mod little bit and using it, but i'm not good at it....
caoyuanfei  [author] 24 May @ 1:14pm 
@Vilosa Done. Looking forward to your response to tell me if the snake's stats meet the combat expectations. It seems to be an enhanced version of the giant spider.:steamhappy:
caoyuanfei  [author] 7 May @ 7:06am 
@Vilosa Thank you for the reminder:steamhappy:. I will correct it as soon as possible.
Vilosa 7 May @ 6:01am 
1. Black miko can't fire staff if wearing with black sun.

YuranCE_Apparel_miko_black.xml and find
<blocksRangedWeapons>true</blocksRangedWeapons>
i change it to false, but is it intended?

2. The △△, snake that black miko summon with spell, have no patched at all.
i found thingdefs_races folder was blanked, is it ongoing or maybe just missing?
Ruin 1 May @ 3:05am 
nj:steamhappy:
caoyuanfei  [author] 30 Apr @ 10:25am 
After doing experiments every day until the end of the night and staying up late to update for more than half a month, I finally got it done before the early morning of May Day :steamhappy:
This time, all the code has been redone, the balance has been redone, new mechanisms have been introduced, and quite a few new things have been added! :steammocking:
Of course, because it is a balance redo and a code redo. So there will inevitably be possible balance issues and code issues.
So: We warmly welcome and need everyone to offer suggestions! Then I will make repairs and corrections based on this. But anyway, I think this redo is bound to bring everyone many secret surprises! :steammocking:
caoyuanfei  [author] 30 Apr @ 10:23am 
在每天做实验到晚上结束然后熬夜更新大半个月后,终在五一清晨到来前搞定了:steamhappy:
★这次全部重做了代码,并且重做了平衡,引入新的机制,还加了不少新东西!:steammocking:
当然因为是平衡重做,代码重做。所以必然会有可能的平衡问题,代码问题。
所以:非常欢迎和需要大家提出建议!然后我会据此进行修复和修正的,但不管怎么说,我认为这次重做必然带给大家很多秘密惊喜啊!:steammocking:
caoyuanfei  [author] 22 Apr @ 2:26am 
五一前可以搞定,重做了平衡和机制,敬请期待:steammocking:
caoyuanfei  [author] 12 Apr @ 12:23pm 
然后发现ce组搞了新写法,旧写法很多弃用了。我准备重做所有代码,尽快吧
:steamfacepalm:
caoyuanfei  [author] 12 Apr @ 10:51am 
刚刚发现貌似yuan作者改了服装代码导致数据失效?我这几天会尽快修复的。读博时间实在有点紧,不过最近空了几天。coming soon。顺带会有很劲的一些新武器!:steamhappy:
TNT.exe 30 Mar @ 7:03pm 
English patch? Part of it are in Chinese i cannot read
caoyuanfei  [author] 13 Mar @ 11:41am 
最近有空会进行更新,并增加一些新的东西
不抽烟 22 Feb @ 1:34am 
大佬还会更新吗
依神明凪 17 Dec, 2024 @ 3:36pm 
悠兰又更新了,等一个ce补丁更新,拜托了
李大柱 30 Sep, 2024 @ 10:08am 
yuran本体那边更新了,应该是更新了许多东西导致现在打上这mod会爆出大量红字
Vexacuz 6 Sep, 2024 @ 8:53pm 
Ok
caoyuanfei  [author] 6 Sep, 2024 @ 6:49pm 
@Vexacuz Sorry due to lack of time, the new turrets and other items in it are all based on CE:steamsad:. It would be great if someone were willing to match it with the original code:steambored:
Vexacuz 2 Sep, 2024 @ 3:36pm 
The new stuff needs CE too ? or is this like 2 mods in one ?
caoyuanfei  [author] 2 Sep, 2024 @ 8:30am 
@琉夜星辰倾逑月璃
谢谢提醒,此外我发现新增的三个巨炮炮弹也是同样问题。
现在都已修正了DA☆ZE。:steamhappy:
琉夜星辰倾逑月璃 30 Aug, 2024 @ 5:29am 
佬,你把前期唯一的远程武器苦无弄成投掷武器了,而且没有设置分类,没法放仓库
喵酱official 21 Jul, 2024 @ 5:03am 
强度高的吓人,几下就给我机械体干死了:steamfacepalm:
caoyuanfei  [author] 15 Jul, 2024 @ 11:01pm 
@⚓️Minato Aqua⚓谢谢提醒,会补上的,但在读博所以时间有限,可能会需要一些时间(等空下来的时候)
⚓️Minato Aqua⚓ 13 Jul, 2024 @ 12:23pm 
玄蚰权杖的召唤物没有ce补丁导致伤害消失
在戴森球上打螺丝 12 Jul, 2024 @ 10:30pm 
原来是这样,感谢大佬
caoyuanfei  [author] 12 Jul, 2024 @ 8:25am 
@kearril 看了一下你的mod列表,是没有combat extend吗?这个mod要基于combat extend才能运行的。毕竟里面加了一堆子弹和炮弹,还有数据都是要基于ce框架才能的。
在戴森球上打螺丝 12 Jul, 2024 @ 4:13am 
大佬,因为评论字数限制,我把红字问题发到上面的专栏里了
caoyuanfei  [author] 9 Jul, 2024 @ 8:41am 
@kearril 是怎么样的bug呢?如果是dupilcate的红字,这个是没有什么影响的,单纯词条重复然后我懒得删了
在戴森球上打螺丝 5 Jul, 2024 @ 6:10am 
大佬,这个模组在原版环境下会出bug
茶语千尘 18 Jun, 2024 @ 5:46pm 
大佬辛苦了!
caoyuanfei  [author] 15 Jun, 2024 @ 11:16am 
已更新,升级至1.5。实装了悠尔班大炮,新增了一系列特效,补全了衣服武器的属性,修复了一些bug。:steamhappy:
妲你小己己 27 Apr, 2024 @ 8:26pm 
期待
caoyuanfei  [author] 24 Apr, 2024 @ 9:53am 
最近会很快更新,并会增加许多新东西,还请期待
:steamhappy:It will be updated soon and will add many new things, please look forward to it
Sumita 12 Oct, 2023 @ 10:27pm 
细说悠尔班大炮
月羽狐 2 Oct, 2023 @ 5:31pm 
草,什么吊封面
今夜月美愿君亡 13 Sep, 2023 @ 8:49pm 
[Yuran race CE patch ++ weapon++ remake] Patch operation Verse.PatchOperationFindMod(Yuran race) failed
file: D:\steam\steamapps\workshop\content\294100\3003761167\Patches\Yuran_Race_PawnKind.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ClearCachedPatches_Patch3 ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run
李大柱 26 Aug, 2023 @ 1:21am 
@caoyuanfei 辛苦了
caoyuanfei  [author] 25 Aug, 2023 @ 6:08am 
@重生之成为坤坤给小黑子喂鸡精 好的我会整一下的,不过最近忙大概需要一点点时间
李大柱 21 Aug, 2023 @ 11:39pm 
请问可以将悠兰装备设置为只有悠兰族才能刷出来吗,部落老哥拿悠兰长弓好悬没给我板甲踹开线。因为我记得以前用老补丁时没遇到其他种族拿着悠兰装备的情况,点数送上麻烦了
caoyuanfei  [author] 6 Aug, 2023 @ 9:17am 
@重生之成为坤坤给小黑子喂鸡精
暂时没有对新出的衣服做过任何改动,这个应该是兔子原作者的代码遗漏,可以考虑去他的bugreport板块提交这个
李大柱 6 Aug, 2023 @ 7:30am 
新出衣服会被访客穿身上,而以前的衣服都不会被非悠兰族刷出来
caoyuanfei  [author] 5 Aug, 2023 @ 11:10am 
@Nairon 感谢提交,我看一下
caoyuanfei  [author] 5 Aug, 2023 @ 10:57am 
Updated the volleygun draw, enhanced the firerate and ammo capacity of volleygun
更新了排枪的贴图,小幅度加强了排枪
caoyuanfei  [author] 4 Aug, 2023 @ 7:13pm 
@重生之成为坤坤给小黑子喂鸡精 汉化是因为3号作者刚刚更新了新衣服 紫色贴图是因为本来兔子衣服就不能被其他种族穿上,刷新的时候强制给戴上就出问题了。