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I cannot reproduce the FPS drop. I don't see any difference with and without the mod - my system keeps around 120 FPS in both cases.
If you see stuttering, then use the SAD_CommonLib mod option "Fix Game Stuttering". I hope it helps.
I noticed its CPU (not GPU), and can say with some certainty that my FPS issues are gone after uninstalling this (otherwise great) mod.
Not 100% sure if it's a combo of some other mod, I have a few installed but nothing else is terrain related.
Also can we have another bollean, but for the nests ?
Can you specify 'nearby'? Is this for example four gridtiles away from the impact site?
(I've cleared a piece of fallen debris (not pre-existing) that is pretty much covering an area I'm building my base around, and the land the debris was occupying will be part of the base as well).
Thanks!!
BUT generally: this mod should be a vanilla game feature! nice work <3
Works perfeclty. After a couple season you can't even tell where the nest was.
Great job, thanks
Any chance you can add the cleared nests to the list?
Kinda sux that the red mist and dead trees stay and since it's an alteration of the original map (right?)...
Crossing my fingers :)
But it keeps throwing errors and the options aren't working after saving/loading/errors... My trees all start coming back when I have the plant option off and so do all other plants. Not sure what is causing it! I have logs but I am not sure how to read them or what to look for!
This mod now has the ability to have components toggled on and off in options now though. You could always just go into options and toggle soil recovery off while the field was removed, and then just turn it back on later when you have the field back in place.
Or just play with that part of the mod off all the time, and just use it for the regrowth of wild plants, grass, and re-leveling of crash impact sites.
This mod was already fantastic, but it just got 10,000% better.