Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
[Advanced Bridges & Corners] Patch operation Verse.PatchOperationFindMod(Vanilla Furniture Expanded - Architect) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3006527110\1.6\Patches\DesignationCategories_Patches.xml
Will take a look at it later.
[Advanced Bridges & Corners] Patch operation Verse.PatchOperationFindMod(Vanilla Furniture Expanded - Architect) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3006527110\1.6\Patches\DesignationCategories_Patches.xml
Think i have fixed it, i could see you where on version 1.5 of the game and not 1.6 that was where i made the changes for it to work, sothat broake in 1.5.
Let me know if it worked.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3505381066
What do you do to get the error.
Also try manuel remove the mods folder and resub it again.
XML error: <drawStyleCategory>Foundations</drawStyleCategory> doesn't correspond to any field in type ThingDef. Context: <ThingDef><defName>RBB_DeepBridge</defName><label>Deep Water Bridge</label><description>A reinforced wooden bridge, designed to allow passage across deeper water. A bit harder to build than a basic bridge. Can only be built over deep water.</description><category>Building</category><thingClass>RBB_Code.Building_Bridge</thingClass><graphicData>
Just testet it again and get no errors.
XML error: <drawStyleCategory>Foundations</drawStyleCategory> doesn't correspond to any field in type ThingDef. Context: <ThingDef><defName>RBB_Bridge</defName><label>Basic Bridge</label><description>A basic wooden pier-style bridge. Useful for crossing rivers without getting your feet wet. Can be built over shallow water, marsh or mud.</description><category>Building</category><thingClass>RBB_Code.Building_Bridge</thingClass><graphicData><texPath>Bridge_Atlas_Planks</texPath><graphicClass>Graphic_Single</graphicClass><linkType>Basic</linkType><linkFlags><li>Custom8</li></linkFlags></graphicData><uiIconPath>Bridge_Icon</uiIconPath><size>(1,1)
Okay will take a look at it. but no have not changed anything in the mod.
But the bridges in the mod here also don't work as vanilla bridges anyway :)
What is the new bridge system? Think i have missed that, so dont think so.
Let me know if there are any problems.
But should be fixed now.
Plz let me know if it works :)
[Replace Stuff - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/DesignationCategoryDef[defName="Structure"]/specialDesignatorClasses"): Failed to find a node with the given xpath
[End of stack trace]
I think it is caused because of the PatchOperationRemove in DesignationCategories_Patches.xml (lines 51-53).
It should be fixed now, unsub and resub the mod and it should work.
Plz, let me know if it works.
And have you tried unsub and resub to download it again?
This do not happen to me when testing.
Try unsub and resub the mod to download it again.
Exception loading from System.Xml.XmlElement: System.MissingMethodException: Default constructor not found for type System.String
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly,
Had to remove all mods and add them back one at a time to figure out it was this one
Changes to bridge texture to be sharper and fit with corners.
Bridges are not selectable any more, to put them more in line with normal bridges.
Bridges can be deconstructed/removed with the deconstructed tool, NOT remove bridges.
A new Menu tab called "bridges" was added to counter clutter.
Patched in so bridges from other mods go into the new menu tab.
Optimized and cleaned up some code.
@Dust
But can try take a look at it.
If you test it let me know :D