Transport Fever 2

Transport Fever 2

Long Haul
40 Comments
larryvilledude 10 Aug @ 1:11pm 
This is my favorite map for TPF2. I am finishing up my third time with this map. Totally excellent work LSkeetskeet!!!
ozwald56 1 Aug @ 11:22am 
One of my favorite maps for TPF2. I'm at the point in my game, though, where I'm wanting to build a rail line to connect the two ends of the map. I'm really having difficulty finding a viable way through the mountain range in the middle that isn't just building a $100 million tunnel underneath the whole thing. Has anybody got some tips for this?
LSkeetskeet  [author] 28 Apr, 2024 @ 9:31pm 
@Elje0ett - Find me on the TPF2 Discord or NA modding discord and we can discuss map making techniques further. Cheers
Elje0ett 22 Apr, 2024 @ 9:16am 
How hard would it be to make the map with hand made rivers? Or using a terrain generator like terrain fever to get some more curvy or at least more realistic rivers? I hate the vanilla rivers as they are so ugly and unreasltic which really makes my very angry.
LSkeetskeet  [author] 22 Apr, 2024 @ 1:08am 
@Elje0ett - Correct, the rivers are part of a vanilla seed with any mountain or additional river system placed on top.
Elje0ett 20 Apr, 2024 @ 10:11am 
Well then you are making some very good work with it. But the rivers are vanilla, or at least some parts of the rivers? I am just wondering as the rivers are very unrealistic.
LSkeetskeet  [author] 20 Apr, 2024 @ 1:38am 
@Elje0ett - The mountains are hand made by me, using custom brush size and strengths that you can edit in base_config
LSkeetskeet  [author] 20 Apr, 2024 @ 1:36am 
@Allen Young - thank you for your kind words. Youre most welcome
Elje0ett 19 Apr, 2024 @ 11:20am 
Are the moutains hand made or did you use a terrain map for them?
Allen Young 19 Mar, 2024 @ 3:30pm 
Hi man, just want to say thank you for making this map! It has been the best map I've ever played on TPF2
wabbithunta 17 Dec, 2023 @ 10:09am 
@Cool Hand Luke UK 1 hour ago 
Hey this looks great, however how can I get the starting finances not be infinite? That takes a lot of the fun out of it for me. Perhaps I'm missing something simple.


On the Main Screen >
Select Load Game > then select Long Haul

In the Enabled Mods section that is shown on screen
Click on Select Options (on RHS) to open the list and then turn off Sandbox Mode. Click Apply.
You're then you're returned to the previous screen and click Start and you're set to play the game without Sandbox enabled
Cool Hand Luke UK 17 Dec, 2023 @ 8:43am 
Hey this looks great, however how can I get the starting finances not be infinite? That takes a lot of the fun out of it for me. Perhaps I'm missing something simple.
ralz 9 Dec, 2023 @ 3:47am 
ralz approved
wabbithunta 24 Nov, 2023 @ 1:40am 
One of my favourite maps on TF2 along with Marias Pass along with a few other long haul maps. Im replaying the map as my other attempt would mean a lot of rework due to the way I laid the mainline out.
In my current map I have my line running down the LHS of the mountain from the ore mines down to the riverside town as it weaves its way down, with no tunnels on the snowline, but it does go through a tunnel near the town by the river due to the gradient there. It took a couple of goes, and by laying track from both ends (to meet in the middle) I got it done. Did the same for the coal line as well. Added a hub, for that end of the map near the town (coal side of the map)
I decided to start from the industrial end of the map this time and will work my way through the mountain range, hopefully with no tunnels, to get to the town-side of the map and and also I'll use some new bridge mods I want to try out for this map I'll add a few pics when the line is completed.
LSkeetskeet  [author] 11 Nov, 2023 @ 10:50pm 
@A Random New Jersian On my playthrough, the coal line hugs the mountains and becomes level by the time you reach Fishery. The iron line is a bit more difficult as it doubles back over itself up and down the valley. I'd be happy to show you my setup if you find me on the TPF discord. Thanks for playing
snootdrooper 10 Nov, 2023 @ 1:49pm 
How do you get trains downhill from the Iron and Coal mines? I can only build bridges on the terrain and no grades
西南 7 Nov, 2023 @ 3:42am 
amazing! thanks for your work!
VILIλNλD 9 Sep, 2023 @ 6:14am 
you just have to go to map editor or press on the clock and make it 2000
love-you 24 Aug, 2023 @ 2:01am 
I really like it ,but unfortunately it is 1850,
I hope you can make a 2000 version map
LSkeetskeet  [author] 27 Jul, 2023 @ 2:27am 
@wabbithunta my hope is that UG would fix an issue where the current testing map files of a game, arent compatible with the previous version of the game - this would save alot of heart ache for the author and the user. There are others with the same sentiment https://www.youtube.com/watch?v=PelhO056XS4&ab_channel=GameOverGaming
wabbithunta 27 Jul, 2023 @ 12:05am 
Not done map editing for a while now, and no doubt they (UG) have updated it too, so I'm not too sure, but if you saved this map, and then used the saved game map file then I think you can import the map image (png file?) into the editor, adapt it or do whatever was needed, and then save it as a normal map for use in game, and then add routes etc as required?

So then you wouldn't have to use the Testing Branch to run this map
No doubt there's someone who will correct me if I'm wrong.
LSkeetskeet  [author] 26 Jul, 2023 @ 4:16am 
nihikitora 25 Jul, 2023 @ 5:56am 
what is testing branch?
spartan117zjm 23 Jul, 2023 @ 12:46pm 
Maybe I'm thinking of Cities, but isn't there a way to export the map's topographic data and then just re-import it to a new map in the stable branch, essentially just re-creating the map? You would probably have to place the industries (and maybe towns) again, but at least the most difficult part of the terrain crafting would be done.
ritknat 23 Jul, 2023 @ 2:37am 
HI, looks really good, but unfortunately I cannot run testing branch, since some mods don't work there - Is there a way to use it within the stable branch?
LSkeetskeet  [author] 22 Jul, 2023 @ 6:51pm 
@gego1792 no luck as yet as i get the same error on my end. The testing branch is stable - i have very few issues.
LSkeetskeet  [author] 22 Jul, 2023 @ 6:50pm 
@aussie simmer In time once ive built enough infrastructure, i wil upload the save. Thanks for playing the map
LSkeetskeet  [author] 22 Jul, 2023 @ 6:48pm 
@redscouse51 it is 'Lackawanna's Tunkhannock Viaduct' from themeatballhero
rahern06 21 Jul, 2023 @ 6:37pm 
Your savegame would be awesome to have, great map though:steamthumbsup:
james.tiedeman 21 Jul, 2023 @ 9:19am 
Absolutely beaming playing this map. Exactly the kind of game play I've been looking for. Really appreciate the northeast corridor vibe up north and hilly Appalachia vibe down south. Cheers from "Stanhope Farm #5"
redscouse51 21 Jul, 2023 @ 9:09am 
Is that viaduct a mod?
RaketenRonny 20 Jul, 2023 @ 11:05am 
any chance to make it work without the test branch? would love to try it
Vegitt 20 Jul, 2023 @ 9:12am 
That worked, thanks. Looking forward to trying this out.
Snoelie 19 Jul, 2023 @ 3:37pm 
Ah yea, thx dude... nice map
LSkeetskeet  [author] 19 Jul, 2023 @ 3:35pm 
@snoelie Apologies, please see reply below. Ive added a how to in the description.
Snoelie 19 Jul, 2023 @ 3:30pm 
excited to play.. but yea same problems
LSkeetskeet  [author] 19 Jul, 2023 @ 3:25pm 
@SuperBee @Vegitt - My apologies, Ive since discovered as I created this on testing branch, you require testing branch enabled to be able to use it. I will reach out to some of the community to see if there is a fix.
SuperBee 19 Jul, 2023 @ 11:25am 
Also getting the same error and can't load but it looks fantastic
Vegitt 19 Jul, 2023 @ 9:56am 
Looks great, but I get "Invalid file version (340)" when I try to play it