Space Engineers

Space Engineers

Extra Cannons Part 2 (Vanilla)
82 kommentarer
nickforgie 27. juni kl. 17:36 
please can you work on the weaponcore version of this?
BlueBirrb  [ophavsmand] 19. apr. kl. 13:15 
Increased Recoils and added SABOT for the War Cannon V2
BlueBirrb  [ophavsmand] 10. feb. kl. 11:25 
Some models are clunky on medium settings ?
BlueBirrb  [ophavsmand] 10. feb. kl. 4:41 
Check now @Glorbo
Glorbo Florbo 9. feb. kl. 16:34 
Hey, the Battle Cannons does not seem to do any damage. Is this related to the type of ammo it uses? If so, how does one change the ammo it uses in creative?
BlueBirrb  [ophavsmand] 9. feb. kl. 2:55 
Visual Updates added, rifling detail
BlueBirrb  [ophavsmand] 8. feb. kl. 9:57 
Later, not next Saturday, probably the Saturday after, I will start doing Weapon Core Version, and udpate both Part 1 and 2
Puggo ツ 8. feb. kl. 9:53 
thats cool and all, but when weaponcore version?
BlueBirrb  [ophavsmand] 8. feb. kl. 9:26 
Made an update to the shell values, and updated the blueprint requirements
Puggo ツ 2. feb. kl. 10:12 
when weaponcore version?
nickforgie 1. nov. 2024 kl. 20:42 
If you have the time, could you port this one over weaponcore when you get a chance? I loved your first pack to the point of including it in every save I play.
Strong Hoov ✅ 31. okt. 2024 kl. 3:21 
P.S. I LOVE YOUR WEAPONS MODS
Strong Hoov ✅ 31. okt. 2024 kl. 3:20 
I've got a small mod request if it wouldn't be a issue.

Extra Gatling-guns (Vanilla) or Extra Rockets (Vanilla)
Dragon-Raptor 17. okt. 2024 kl. 0:23 
Cheers Blue! Looking forward to that turret. Maybe it's just me, but almost none of the modded turrets fit the current vanilla style, you know? The only one I know of is the Assault Weapons Pack...
V L A X 16. okt. 2024 kl. 17:49 
Siege cannons are now fullly functional :)
andersenman 16. okt. 2024 kl. 10:44 
Tested some stuff. Found no issues.
BlueBirrb  [ophavsmand] 16. okt. 2024 kl. 6:33 
Made another small update, tweaked some stuff, can someone test them ?

@Dragon-Raptor go ahead, I will try to find time to make turrets, actually, already working on Attack Turret
Dragon-Raptor 14. okt. 2024 kl. 23:44 
Nice work with the models. Variance is good. The vanilla SG assault cannon is just... too small, sometimes.

Related to that... could I use a couple of these cannons (and maybe a couple from pack 1) in a weapon pack I'm sort-of putting together? You're name would be included in the Block Description, so everyone you made these, as well there being a link back here.

Looking forward any turret blocks you create in any case. We really need some vanilla style Large Grid light-to-medium weapon turrets, to fill the gap between the gatling and the assault cannon....
TheRebornAce 14. okt. 2024 kl. 18:29 
ok yea it works now. dont know why it wasn't working when i tried last time. we're good.
BlueBirrb  [ophavsmand] 14. okt. 2024 kl. 9:38 
Please could anyone confirm ?
BlueBirrb  [ophavsmand] 13. okt. 2024 kl. 21:50 
It's working, but placement can be tricky with the side conveyors, at least in my test
TheRebornAce 13. okt. 2024 kl. 17:03 
welcome back. hope your master studies went well. or at least so far if you're not done yet.

thanks for the update on the siege cannon. the conveyor system works now...at least for the large grid variant. For the small grid version, the ammo still cannot convey into the cannon. i checked with build vision and it shows the conveyor port of the cannon is a large type but for some reason still not compatible with, for example, the large port of a medium cargo container.
BlueBirrb  [ophavsmand] 13. okt. 2024 kl. 9:10 
Sorry, guys I have been busy with IRL, moving from Syria to Turkiye to do Master Studies, and I was busy all over the place, I think now I have sometime to mod Space Engineers.
BlueBirrb  [ophavsmand] 13. okt. 2024 kl. 8:47 
Made a small update, tell me guys how is it going, are there any problems ? or balancing issues ?
V L A X 8. okt. 2024 kl. 18:15 
awesome!!!!
BlueBirrb  [ophavsmand] 6. okt. 2024 kl. 10:47 
Starting from next Friday, I will be making fixes to all my SE mods actually
V L A X 5. okt. 2024 kl. 19:46 
I agree to an extent. I would like to try my hand at maintaining it if the author permits, or donating to help maintain
Queen Bee 5. okt. 2024 kl. 7:10 
i came here for the siege cannons, and they feel a bit underwhelming, they need 10x more recoil, 10x more range and the shells should take up 100x more space in my opinion
nickforgie 26. maj 2024 kl. 8:00 
author is currently studying- it will likely be a while before he is able to release the wc variant
HATE|DeathKnight/ALLKEYSHOP 18. maj 2024 kl. 18:27 
Hi, are you gonna make a weaponcore version if it if you have the time because i love youre first mod and would also love to use this one with it but i am using the weaponcore version of itz because i love weaponcore too.
V L A X 23. apr. 2024 kl. 19:01 
I can look into patching the cannon conveyor port size if you'd like, and send you the files if you're busy with studies :)
Viper 24. mar. 2024 kl. 9:48 
nvm i found it. great mod!
Viper 24. mar. 2024 kl. 9:44 
what does the Heavy Machine Gun use?
LittleTimelord 20. mar. 2024 kl. 8:17 
yeah, I feel ya. College can eat into SE time quite a bit. Good luck with your studies!
BlueBirrb  [ophavsmand] 20. mar. 2024 kl. 7:12 
I am doing Master Studies now, I will try to find sometime to mod stuff again soon
BlueBirrb  [ophavsmand] 20. mar. 2024 kl. 7:12 
You damn right I miss modding SE
LittleTimelord 19. mar. 2024 kl. 19:00 
I was about to ask if some turrets would be possible, since I'm loving the vanilla styling of this mod, but its already on the list of other plans. The new fighter cockpits sound interesting too. Instead, all I'll ask is that you keep putting out great stuff!
Alien_Potato 9. mar. 2024 kl. 12:11 
For some reason, the sound of the War Cannons are delayed quite a bit. I don't think it's an issue on my end or a mod conflict so I think it's something with the mod. Is there any way you could look into that? The war cannons are my favorite to work with for custom turrets so it would be really cool.
BlueBirrb  [ophavsmand] 24. feb. 2024 kl. 23:48 
Damn right bud ._. I need to fix indeed
TheRebornAce 24. feb. 2024 kl. 18:59 
Looks like i'm not the only one with the Siege Cannon conveyor. Wish I knew about this issue before i committed to as my primary weapon on my ship. looks they're out of commission until this is fixed. and just when i was about to start my deep space journey to test out my new battery system lol. hope to see a fix soon.
BlueBirrb  [ophavsmand] 5. feb. 2024 kl. 23:57 
There is Bofors and Attack Cannon in Extra Cannons Part 1
Kerendri 4. feb. 2024 kl. 20:14 
Could you do a Machinecannon that fires a say 3 or 6 shot burst? Maybe do it with a magazine that holds just the shots for the burst and have it then reload? Awesome work by the way.
BlueBirrb  [ophavsmand] 11. jan. 2024 kl. 6:27 
I'm absolutely busy with IRL Master Studies, no time for modding for the time being sorry.
DreddWild 10. jan. 2024 kl. 6:40 
Having a WC version of this would be great to go along with Part 1.
Tiberius 8. jan. 2024 kl. 16:49 
Pls, add a WC addition
V L A X 16. dec. 2023 kl. 13:09 
Also, I feel like the siege gun would benefit greatly from a big, fat HE round for giant splash damage.
V L A X 16. dec. 2023 kl. 12:56 
Heads up, siege cannon ammo can't fit through small conveyors. The siege cannon small-grid variant has a "small" port for conveyor links, despite it visually being large.

The siege cannon for large grid is also classified as a small port despite being large grid.

The ammo is too big to move through small ports.
AnonaCraffter 12. dec. 2023 kl. 17:46 
wc ed pls
BlueBirrb  [ophavsmand] 23. nov. 2023 kl. 23:04 
@Anzellot, the Battle Cannon so far uses both AP and HE
anzellott 23. nov. 2023 kl. 17:02 
@Mister_Spaceman
another cool thing would be multiple ammo types for the weapons