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Basically: NUMERIC_VERSION is number that will be placed in the set of ()'s in the mod's folder name, and DISPLAYED_VERSION is what the games shows in the mod manager.
I used the values 12 and 1.2 (respectively) to test this.
add maxage:3:6
Giant Toad 2:3
Giant Bushtit 1:2
Giant Lizard 2:3
Giant Hamster 3:5
Giant Hedgehog 2:3
Giant Rat 2:3
Large Rat 2:3
Naked Mole Dog 2:3
Giant Mole 2:3
Giant Green Tree Frog 2:5
Giant Weasel 2:3
Giant Opossum 2:4
Giant Lion Tamarin 2:3
Remove maxage
Giant Snail 20:35
Giant Cave Spider 20:30
add child:1
Giant Crab
Giant Adder
Giant Kingsnake
remove child:1
Giant Monitor Lizard child:1
CV_CONVERT_TAG also requires it
basically if you're using creature variations you need that". This would mean that any creature you have changed to remove meandering needs [APPLY_CURRENT_CREATURE_VARIATION].
Thanks for your work!