Kenshi
Bandits and Bounties
15 Comments
Faust 7 Mar, 2024 @ 4:23am 
Correction: not lost hunters, but just normal ones "The Hunters"
Faust 7 Mar, 2024 @ 3:42am 
First of all, thanks for the mod. Really appreciate it. Factions does not seem like they came from another universe. My only gripe - hunters. Lost Hunters. It feels that they use too expensive weapons (every one equipped with guardless Katana that sells for about ~1000 cats.) making it too easy to profit from their attacks on World's End, especially considering the sheer number of their attacks (poor defenders barely holding up). And for some reason - every single hunter carry Long bolts (regardless of other weapons), despite never carrying anything that can shoot thesee bolts.
Nepaklusti  [author] 22 Aug, 2023 @ 7:25pm 
@KoalaLumpr @Trinity thank you for your feedback, I'll look into removing them and putting them into a different mod.
Nepaklusti  [author] 22 Aug, 2023 @ 7:24pm 
@Koala Lumpur, thank you for pointing this out! This is an error, they are supposed to belong to a faction called the Jackal Ninjas. I'll fix this right away
KoalaLumpur 17 Aug, 2023 @ 12:41pm 
Hi, Alfredo! I love the concept of this mod, currently exploring the implementation. I ran into various 'Jackal' types near Flats Lagoon, but the game allocates them to the 'Wildlife' faction'. Is that intentional?

I agree with Trinity that a patch to remove the White Eyebrow from this mod might be a good idea. Or possibly just removing the White Eyebrow from this mod. How does your implementation of the White Eyebrow compare with RustledJimm's 'White Eyebrow Clan' mod or Mr Shears' 'Minor Faction Overhaul (Revival?) - White Eyebrow Clan? (They are also implemented in Kenshi Kaizo and in Universal Wasteland Expansion; the UWE-Kaizo patch deals with the conflict for those who use both)
Trinity 16 Aug, 2023 @ 1:17pm 
Since there are multiple white eyebrow mods, maybe you can segregate that into it's own mod somehow?
Nepaklusti  [author] 16 Aug, 2023 @ 1:15pm 
@Mr Anonymous I don't know what's going on there, I didnt do anything to the dust bandits or their tower, and though I did increase the spawn zones for the Black Dragon Ninjas to allow them to fight the White Eyebrow Clan, I didn't change anything regarding the Tower of Ninjas. It might be another mod, I'm not sure.
Nepaklusti  [author] 16 Aug, 2023 @ 1:13pm 
@Trinity the hunters were accidentaly made way too strong. I put down their stats to about half of what they were for captains and about a 3rd for basic hunters
Nepaklusti  [author] 16 Aug, 2023 @ 1:11pm 
@Mr. Anonymous Thank you for pointing this out. I accidentally made the Hunter's stats far too high. I put them down to around 20. If I continue to have reports of them being too strong or a nuisance they may be removed or reworked
Mr. Anonymous 16 Aug, 2023 @ 12:27pm 
The hunters are kicking my team's ass. They're too prolific. Unsubscribed.
Trinity 15 Aug, 2023 @ 7:42am 
man the hunters shouldn't have fucking black belts in martial arts, i'm just saying, he one shotted everyone after he broke his arm
Mr. Anonymous 7 Aug, 2023 @ 10:48am 
Both the Dust King Tower and Ninja Tower were almost devoid of defenders. 5-6 each max. Never seen that before. Captured the King, Buzan and Dimak though.
Mr. Anonymous 7 Aug, 2023 @ 8:30am 
Holy baby cheesus! What an amazing mod concept! I'll be play testing this one until my gf gets off work.
Nepaklusti  [author] 6 Aug, 2023 @ 9:24am 
@TheWorst I have yet to test this, but it shouldn't have any major issues. There may be a couple minor issues with where White Eyebrow himself spawns or there may be an overabundance of White Eyebrow patrols, but that should be it.
Who 6 Aug, 2023 @ 3:24am 
Looks like a stellar mod, will this conflict with other mods that also add the White Eyebrow Clan though?