tModLoader

tModLoader

Block's Death FX
93 Comments
Syl700 30 Jun @ 2:00pm 
@BlockCrusader Man... Yeah it seemed to be the case, it's the Authentic Races mod, which I love to use. It also makes regular Terraria packs that change death sounds not work. I doubt there's a way to remove its ability to force the sound, and if you don't know what I could do, that's fine, it's not a huge deal, the modded sounds still play anyway. Thanks for the knowledge though!
BlockCrusader  [author] 28 Jun @ 2:37pm 
@Syl700, it's possible for mods to force it if they mess with death-related hooks, so that's the most likely cause if it's only affecting actual deaths but not taunts.
As far as I know GFB's custom death noise shouldn't be a problem?
Syl700 27 Jun @ 6:28pm 
For whatever reason, the normal player DSE still plays despite the mod having it off. I do know some of the custom DSEs play the vanilla DSE, but this one is on top of those, and is notably not there with the taunt button. I don't know if any mods would force it, only resource packs or mods that affect sound doesn't touch the DSE (I removed them and checked). any insight on what could be causing it? Legendary mod though :reheart:
BlockCrusader  [author] 17 Apr @ 2:34pm 
@DolphinCube, not really; every few months I sometimes - on a whim - just add a couple sounds I chanced upon, but that's it.
Someone made an unofficial suggestions thread already; you're free to leave suggestions there, but to be perfectly honest it's really unlikely they'll get added.
DolphinCube 17 Apr @ 11:58am 
@BlockCrusader Wait is this mod still being worked on? Can there be a offical (or take a look at the unofficial) request thread?
BlockCrusader  [author] 23 Feb @ 6:19am 
@a bucket. Yes, in the mod's config you can toggle every sound effect individually.

Near the bottom there are presets for turning all sounds on/off at once. If you want just one sound, I'd use the presets to turn them all off, and then turn the metal pipe back on.
a bucket. 22 Feb @ 7:41pm 
Is there a way to disable certain sounds? i want every death sound to be metal pipe.
BlockCrusader  [author] 2 Dec, 2024 @ 5:55am 
Yeah it looks like the toggles for a bunch of the death sounds are mixed up (I.e. the toggle for a given sound is toggling a different sound and not the one it's supposed to). I'll fix that when I get the chance.
BlockCrusader  [author] 2 Dec, 2024 @ 5:52am 
@Soggy Butter, it's something I'd have to fix on my end. I probably accidentally made the Roblox Oof get toggled by the wrong config toggle, or forgot to implement the functionality of its toggle.
Soggy Butter 1 Dec, 2024 @ 8:51pm 
well if its a bug how do i go about fixing it
BlockCrusader  [author] 19 Nov, 2024 @ 12:15pm 
@Soggy Butter, I'm assuming you're using the config to disable sound effects? If so that's likely a bug.
Soggy Butter 19 Nov, 2024 @ 11:13am 
i just want it to play the snake death but no matter what i select it plays that annoying ass roblox oof sound and it will not change no matter what
BlockCrusader  [author] 16 Sep, 2024 @ 5:00pm 
@Ariel641, this issue has been reported before. I'm still not sure why it happens since that's just a simple content mod. Do there happen to be any errors related to either mod popping up in your log files?
Ariel 16 Sep, 2024 @ 2:01pm 
ok so for some reason this mod doesn't work with the player if you have "celeryman's more pets" installed.
the config that makes enemies and bosses play death sfx does works, but the player (neither the taunts) ones don't
ForgottenReaper 16 Aug, 2024 @ 6:41pm 
But I don't see the FALL meme sound.
BlockCrusader  [author] 5 Aug, 2024 @ 4:54am 
@MinecraftedMario, ah, thx for testing. If you happen to figure out which mod(s) exactly are causing the problem, lemme know. Usually there's nothing I can do on my end, but it's good to know just in case there is.
This can sometimes happen when other mods mess with death related hooks; it appears this mod never gets a chance to play its sounds in certain cases, depending on what other mods are doing with on-death stuff. Personally I've not encountered this issue, but's it been reported previously.
MinecraftedMario 5 Aug, 2024 @ 2:26am 
works on its own, must be a mod incompatibility
MinecraftedMario 5 Aug, 2024 @ 12:48am 
will do next chance i get
BlockCrusader  [author] 4 Aug, 2024 @ 5:59am 
@MinecraftedMario, I've been using it w/ tML's August release and haven't had any problems. Can you confirm the mod is up-to-date and isn't working when no other mods are active?
MinecraftedMario 3 Aug, 2024 @ 7:36pm 
latest update breaks this mod - visual and sound effects no longer play on any death, taunts no longer work, but killbinding is still fine
bitgen 11 Jul, 2024 @ 7:09am 
funni die audio lol
Vlad1Boy 18 May, 2024 @ 12:45pm 
@BlockCrusader i am confused with that too. Anyway, thank you for your attention and awesome mods)
BlockCrusader  [author] 17 May, 2024 @ 4:00pm 
@Vlad1Boy, other mods shouldn't be able to interact with this one unless they're messing with player death hooks, which is what this mod uses to cancel the vanilla sound and play its own. I'm not sure why a pet mod would do anything like that though, hmm...
Vlad1Boy 17 May, 2024 @ 3:10pm 
@BlockCrusader so i don't know why, but problem happens only when i turn on CeleryMan's More Pets mod. I've tried to turn on mods one by one and then discovered that sounds ain't work with this mod. Any idea how can this conflict could happen?
BlockCrusader  [author] 16 May, 2024 @ 7:01pm 
@Vlad1Boy, another mod updating shouldn't have any effect on this mod. It's worked fine for me. I'd check the config to make sure sounds are on. It'd also be a good idea to uninstall and re-install the mod (Unsubscribe, remove/delete it from your mods list in tMod (If it doesn't disappear after unsubing), and then resub).
Vlad1Boy 16 May, 2024 @ 5:03pm 
unfortunately, the mod has broke for me. no death sound or taunts playing now, even when use hotkey or taunt item. is there any chance another mods update may have broke it? last calamity update for example?
BlockCrusader  [author] 1 May, 2024 @ 4:06pm 
@a user, resource packs would probably make that easier, that way you don't have to worry about replacing Terraria's internal assets
a user 1 May, 2024 @ 3:50pm 
i can replace the death sound with the entire doom soundtrack using file explorer in the meantime
BlockCrusader  [author] 30 Apr, 2024 @ 1:07pm 
@a user, yea if custom sounds were to be implemented I'd need a system that allows players to replace sound files. It isn't possible by 'normal' means since a mods' files and assets are packaged together into a .tmod file in order to be used by tML. However, I know there are mods that generate new folders/files (Which users can interact with), so it isn't impossible. I just need to learn how to generate external folders - which users would place their sounds into - and access their contents.
a user 30 Apr, 2024 @ 11:53am 
i could replace a sound file or something (i dont mod idk how it works...)
BlockCrusader  [author] 7 Apr, 2024 @ 5:33am 
@Georg, wdym, a customizable death sound was never a feature in this mod.
I know a lot of people have asked for it, I just don't know how to implement it.
Georg 6 Apr, 2024 @ 11:09pm 
custom death sound does'th working
Purplewizard52 19 Mar, 2024 @ 8:50pm 
I love this so much lol :steamthumbsup:
Purplewizard52 19 Mar, 2024 @ 1:53pm 
k cool i thought it was a hotkey or something
BlockCrusader  [author] 18 Mar, 2024 @ 1:17pm 
@Purplewizard, just activate in your mods list and it'll work on its own, causing FX whenever you die. You can use the config to toggle sounds and features individually and customize some other things.
Purplewizard52 18 Mar, 2024 @ 1:14pm 
how do you use this?
BlockCrusader  [author] 12 Feb, 2024 @ 6:43pm 
Maybe in the future I'll rewrite the mod to be less hard-coded (and thus able to be easily extended via say, a Mod.Call) but it would be very low priority since I have bigger projects I'm focused on.
BlockCrusader  [author] 12 Feb, 2024 @ 6:42pm 
@tellio, if I knew how to make the sound assets folder accessible in the manner I described earlier than yeah it'd probably be possible (Though you'd have to use the same file names despite changing the noise), but once again I don't know how to do that sadly.

If you're a little modding-savvy then you could probably extract the source code and then build a version that replaces the sound effects with your own collection (Though that'd be alot of effort since you'd need your own placeholder sprites for what sprites do exist, and you'd have ~110 sounds to replace)
tellio 12 Feb, 2024 @ 6:32pm 
well I meant more replacing sound files within the mod itself instead of adding new ones. I tried poking around and couldn't figure it out, for now at least. Gotta say though, I'm surprised there are no HL1 scientist sound effects bwahaha
BlockCrusader  [author] 11 Feb, 2024 @ 5:27am 
@tellio, quoting my response to a similar comment from before, "allowing users to have custom sounds would be nice, but unfortunately I wouldn't know how to add it in. Even if I did, it'd probably require a re-write of the mod's systems, which would be a ton of work."

I know some mods add their own folders to the tML filespace so users can have more in-depth customization, but I don't know how to do that. I'm also not confident the current system for choosing and playing sounds would easily integrate custom sounds.
tellio 10 Feb, 2024 @ 8:13pm 
Is there a way to add your own sound effects? Maybe messing around in the files or something?
Destroyer 10 Jan, 2024 @ 6:35am 
add fire in the hole from geometry dash to the death sound effect list
minecraftgaming555 4 Jan, 2024 @ 12:25am 
Dang, welp thats okay.
BlockCrusader  [author] 3 Jan, 2024 @ 6:27am 
@minecraftgaming555, sorry I'm not really taking suggestions for mods. Also I will note that dyes are actually one of the hardest things to make in tMod because they involve shaders, which can be very complicated and must be manually compiled and loaded in the mod.
minecraftgaming555 2 Jan, 2024 @ 11:23pm 
Hey @BlockCrusader I thought of a cool idea of having blocks as a vanity and also having more dyes and block dyes that set the colour of your vanitys and armour and anything thats you can dye to the texture of wood or stone or different materials and blocks. -MinecraftGaming555
BlockCrusader  [author] 6 Dec, 2023 @ 7:46am 
@TSkillet, huh. Well it's only a minor issue so I don't think it's worth worrying about. Even so, I probably couldn't even fix it on my end since I'm already setting the PlaySound parameter to false in the proper tML death hook. Calamity must use that hook and set it to true for some reason, which apparently overwrites it being set to false.
TSkillet 6 Dec, 2023 @ 7:43am 
Hey just so you know Calamity causes the vanilla death effects to be played regardless of settings. Not sure why.
MinecraftedMario 2 Dec, 2023 @ 10:15pm 
you can toggle individual death effects in the config
minecraftgaming555 2 Dec, 2023 @ 9:38pm 
so i can have only one sound effect or only 3 or random
minecraftgaming555 2 Dec, 2023 @ 9:37pm 
Can you make it so there is an option to choose through certain sound effects or just choose one