Europa Universalis IV

Europa Universalis IV

Immersive Names
197 Comments
lunar  [author] 12 Jun @ 12:46pm 
Development of Immersive Names is indefinitely halted. As it becomes more and more likely that we will see EU5 release sometime this year, it doesn't make much sense to continue working on it. Rather than put time into modding a game that will quickly stop being maintained, I'll be porting the mod over to EU5 when it releases.

Sorry for the inconvenience. And yes, this means you have permission to upload your own expanded versions of the mod to the Workshop.
[BVR2] Dr. Zhex 16 Feb @ 2:03pm 
pls make one without tag names being changed
skoobeldoobel 1 Jan @ 4:23pm 
would it be possible to upload a version of this without the tag name changes? in theory i love the idea of accurate nation names, but in practice, my brain is too small to relearn who everybody is. amazing work though
Sinyo 1 Dec, 2024 @ 7:06pm 
Otherwise though AMAZING mod, beautiful!
Sinyo 1 Dec, 2024 @ 7:05pm 
many french place names are simply wrong, like Nantais, Orleanais, Salinois, and it seems to be a bunch of denonym variants of the real native place names, like if we called the USA "American" or if we called The country of france itself "French", fyi:steamthumbsup:
dedezh 30 Nov, 2024 @ 7:17pm 
You sir are a legend
Sampy 30 Nov, 2024 @ 8:39am 
I really wish for an update. The colonial inmersion is incredible with this mod!
Staunch 19 Nov, 2024 @ 8:24am 
Literally the best mod on the workshop, I beg you to update
IzzyTheOwl 27 Oct, 2024 @ 7:40am 
is this compatible with the converters, as in, if I add this into a converted gme from ck4, am I gonna be fine to convert to vic2?
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 25 Sep, 2024 @ 9:38am 
It'd be great if you add Zhuang names, or at least add those from "Rosetta" mod
Awkland 23 Sep, 2024 @ 7:05pm 
Checking about 7 month later and the bug with Arabic province having Q instead of J incorrectly is still there :C, check my last comment in the second page if you dont remember the problem
sigma türkiş 60fps RL champion 15 Sep, 2024 @ 7:24am 
Mamluk's name is not correct. "Dawlat al Jarakisa" isn't compeletely false but since it's not the official historic name, I think it should be changed to portrait historical accuracy. The official name is "ed-Devletü't-Türkiyye" I'm copying this from wiki:

The term "Mamluk State" is a modern historiographical term[6][7] and is not the official name of the state. The official name of the state was either ed-Devletü't-Türkiyye ('Turkish State', Arabic: الدولة التركية) or Devletü'l-Etrâk ('Turkish State', Arabic: دولة الاتراك).[4][6][8] These names were used as the official name of the state during both the Bahri Mamluk and Burji Mamluk periods.[3] In addition, the Burji administration was also referred to by historians as the 'Circassian State' (Devletü'l-Çerâkise).[6]

I hope you mind this change when updating, I am grateful for this mod thanks :D
orbponderer 27 Aug, 2024 @ 1:57am 
i know you're not actively working on it, but if you ever do i do have a request. I really like that many of the culture groups have localized names for the region from individual cultures. BUT when you're playing as a german country for example, and want to colonize, all the colonial names are standard german while you have dialectal names in germany (unless you're prussian culture, which could be changed to fit when the rest of the north german dialects) i think that the dialectal names should stay but there should maybe be an option to revert to a standard culture group version to keep it consistent
lunar  [author] 17 Aug, 2024 @ 10:34am 
@Insquidious Hi, this would be appreciated! :)
Insquidious 16 Aug, 2024 @ 1:33pm 
@lunar I have made some improvements to the mod in my free time with some vague plans to publish an updated version in the future. My changes are minimal, for the most part, but they do exist. I could send them if you'd like! :D:
Miochii 15 Aug, 2024 @ 3:08pm 
please update this, im begging you, I will sell you my left kidney :(
McAlkis 3 Jun, 2024 @ 4:36am 
Is the code available to use?
b0realis 12 May, 2024 @ 7:07pm 
While I think this mod got stopped working on I will say this.

This is my favourite EU4 mod. It's just so cool seeing the names of the provinces change after you annex someone and especially going colonial as a nation which didn't colonise historically to see what names are in the new world.

It is such a cool piece of flavour and i really wish other paradox games and EU5 in the future doing this. I know this is extremely time consuming to do however so I don't blame you for stopping to work on it.
Nukem_Andy 23 Mar, 2024 @ 12:17pm 
I hope to see the next update
LE BABO 9 Feb, 2024 @ 3:09pm 
Will there be Irish names ?
WingTec101 3 Feb, 2024 @ 8:10am 
Any idea when the next update will be? I love this mod and its the biggest province name mod on the workshop so would love to see it finished
Timminator03 18 Jan, 2024 @ 6:06am 
Just want to say I enjoy your mod immensely, but is there a way to make it compatible with the Better Renaissance Cultures mod?
lunar  [author] 19 Dec, 2023 @ 6:07pm 
@Awkland That might be because of the particular romanization sequence I used for transliterating Arabic. Will look into this in a later update (which might take a while as I have been busy with real-life situations lately).
Awkland 17 Dec, 2023 @ 1:39am 
I noticed that ALL Arabic province names that should have a Q in it is using J in place of Q, so Qurtubah is Jurtubah for example, is that intended?
lunar  [author] 17 Dec, 2023 @ 1:33am 
@Awkland They usually share the same names, but Immersive Names has added some more on top of that.
Awkland 15 Dec, 2023 @ 4:59pm 
Does this mod and New World Colony Names Fan Fork share the names in the new world? If not, can I prioritize New World Colony Names Fan Fork naming by putting it under this mod in the launcher?
MarshinYoMellow 27 Nov, 2023 @ 4:28pm 
is there anyway to turn the dynamic titles off? i like everyone be named emperor/king/duke/whatever
WingTec101 22 Nov, 2023 @ 4:50pm 
Are the Gothic names going to be different from the Greek ones? I know they're both in the Byzantine culture group but would be awesome if they had a slight change to them. Love the mod btw!
weißes Licht 18 Nov, 2023 @ 6:37pm 
when update? love your mod
b0realis 18 Nov, 2023 @ 7:38am 
Cool mod but would like if the subjects names being in the language of their overlord feature was toggleable
FlyPurpleHippo 17 Nov, 2023 @ 4:50pm 
I started getting localization event error. How do I fix that?
Ted5203 16 Nov, 2023 @ 4:16pm 
Is this compatible with Europa Expanded?
☦Viktor☦ 14 Nov, 2023 @ 1:58am 
we need bulgarian names
lunar  [author] 6 Nov, 2023 @ 7:27pm 
yes
Naro von Bali 6 Nov, 2023 @ 7:14pm 
does this work with the latest 1.36 patch?
♛ Wieczny Silver ✞ 3 Nov, 2023 @ 9:02am 
looking good:Perseverance:
lunar  [author] 1 Nov, 2023 @ 10:03am 
not sure but it is 70% of the map for both
Chihiro Cyrille 31 Oct, 2023 @ 9:03pm 
Currently, how many Regions Does, Both Greek and Roman Naming Cover?
lunar  [author] 24 Oct, 2023 @ 5:24pm 
good idea
edri 23 Oct, 2023 @ 9:15pm 
Suggestion: formable names based on the language
Portuguese formed Spain is Espanha
lunar  [author] 20 Oct, 2023 @ 7:19pm 
i will be working on a fix
Gronak 20 Oct, 2023 @ 8:02am 
Any chance you can release the province renaming on its own? I do not enjoy the nations names in their own language. Yes, I can turn it off in game but I would rather not need to do that and it causes issues - Let's say Castile forms Spain, the colour will change but the name will not so I need to press the decision to enable dynamic naming then disable it again. Trivial, but it gets annoying over time. I was actually about to uninstall the mod when I seen it was rebranded to Immersive Names, so figured it was worthwhile to try making this request.
lunar  [author] 19 Oct, 2023 @ 7:08pm 
@Sinyo it's definitely a mod conflict on your end, i wasn't able to find any of those names in the mod so it must be another one youre using
Sinyo 18 Oct, 2023 @ 12:33pm 
ive never heard of reduplication in names other then in africa, but i suppose that could be the case. also maybe Moningwunakuaning could be a native name from ojibwe for la pointe Wisconsin according to la pointe's wiki page? just a thought i thought id drop since why nto lol
lunar  [author] 15 Oct, 2023 @ 12:22pm 
as someone with mild linguistic experience it's probably reduplication in native names but there might be a legit issue w/ the localization strings. will take a look later today
Sinyo 15 Oct, 2023 @ 11:36am 
this mod is literally all ive ever wanted, but why is it many native american names are repeating? like "Mishipikwadina Mishipikwadina" or "Mamihkiyiniwak Mamihkiyiniwak". Im assuming its a bug, just thought id ask and/or let you know :steamthumbsup:
lunar  [author] 7 Oct, 2023 @ 11:05am 
try reinstalling the mod, i pushed an update
MC Pocahontas 7 Oct, 2023 @ 10:38am 
I'm seeing an error where client states and colonies do not retain their color after being created. All client states appear white on the map unless I enable them having the same color as their liege.
lunar  [author] 7 Oct, 2023 @ 4:21am 
fixed