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It is done.
The mechanoid guns are from vanilla, they are unused so I just let the mechanoids use them again. If they have stats in CE 1.5 then yes it will work.
Constructoids and Fabricors you made before installing this mod won't have guns, but ones made after will. Otherwise, it is.
Save compatible?
That would be beyond the scope of this mod. I won't add too much to it, now that it's here.
They were added from initial Biotech release, and a few weeks later the slugshooters were removed. I thought someone else would do it but eventually I decided I had to be that guy.