Entropy : Zero 2

Entropy : Zero 2

Goobines [Replacement]
20 Comments
⛔Elliot#658⛔ 17 Jan @ 2:34am 
make please c_arms clone cop
fresa 18 Jul, 2024 @ 12:38pm 
is their a way you can replace the enemy version of 3650 with the Elite in the 4th screenshot ?
^Doctor Primrose^ 19 Nov, 2023 @ 3:03pm 
Could have imagined them serving clone cop if they had a place in the main story
Kaz 17 Nov, 2023 @ 10:11am 
theyre basically broken and abandoned units cut from overwatch (and probably from the game)
Kaz 17 Nov, 2023 @ 10:11am 
how to spawn a husk: npc_create npc_husk
xdxdxd  [author] 26 Aug, 2023 @ 12:32pm 
@weedshot New neutral npc introduced in the 1.6.1 release of EZ2. Read more about them here: https://github.com/entropy-zero/source-sdk-2013/pull/217
weedshot 26 Aug, 2023 @ 12:28pm 
what are huskbines
xdxdxd  [author] 22 Aug, 2023 @ 3:32pm 
@Theplayerthatexists Spawnable through the console, They aren't present in the EZ2 Campaign
There's a map that features them in the workshop though https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3014476360&searchtext=
Theplayerthatexists 22 Aug, 2023 @ 3:27pm 
Where can you find the husks?
xdxdxd  [author] 22 Aug, 2023 @ 3:02pm 
@Theplayerthatexists New neutral npc added in the 1.6.1 release, they are called husks but i like to call them huskbines
Theplayerthatexists 22 Aug, 2023 @ 2:44pm 
What were the huskbines? I don't recall what they represent.
xdxdxd  [author] 21 Aug, 2023 @ 7:25pm 
@1upD Hello! Yes i was playing around with the hammer editor and then i saw that Husks can be set to Slimy/Radioactive. I could make a hammer asset version in a few minutes. All the materials in this mod do not conflict with the original husk materials so it would be as simple and easy to just change the models/husks folder name. I'll probably add combine_soldier_bloody goo covered version and glow metrozombie to that addon too
1upD  [developer] 21 Aug, 2023 @ 7:20pm 
This is a really clever idea and I think a cool play on the idea behind husks. Don't forget to use EZ variant 2 so that they bleed blue blood and drop goo puddles.

I do feel a little let down that these skins seem to replace the original models. Why wouldn't they be separate models? That way mappers could use them to represent goo-covered husks rather than equating them to regular husks.
xdxdxd  [author] 21 Aug, 2023 @ 5:28am 
@Afriktafrik Most likely
Overwatch 21 Aug, 2023 @ 5:27am 
By the way there's a chanse to make husk with husk animations you know they can't walk,run like normal combine and also husk voices?
Overwatch 21 Aug, 2023 @ 5:24am 
Nice! normal husk and glow husk please? and ANP base please thank you!
xdxdxd  [author] 21 Aug, 2023 @ 5:23am 
@Afriktafrik Probably this week
Overwatch 21 Aug, 2023 @ 5:22am 
gmod version when? :)
xdxdxd  [author] 21 Aug, 2023 @ 4:57am 
Elite: ent_create npc_husk_soldier model models/husks/husk_super_soldier.mdl additionalequipment weapon_ar2
Prisonguard: ent_create npc_husk_soldier model models/husks/husk_soldier.mdl skin 2 additional equipment weapon_smg1
Prisonguard isn't in the base game by default though, i added it to the regular husk soldier model. in the base game there's a texture for it but not a model
TexTonic13 21 Aug, 2023 @ 4:51am 
Hey, do you know how to spawn the elite and prisonguard version of the husk?