RimWorld

RimWorld

No Edge Fade - Lite (Continued)
25 Comments
PET 11 Jul @ 7:22am 
thanks bro
Enrico  [author] 14 Jun @ 5:24pm 
6/15/2025:
- Updated for 1.6.
saudade 19 Dec, 2024 @ 12:20pm 
@Enrico thank you! I thought I was going insane lol
saudade 18 Dec, 2024 @ 8:00pm 
Wasn't there a mod like this, but added a zone tool instead for assigning exactly which tiles you want to fade and not fade?
SaintWacko 6 Oct, 2024 @ 4:48pm 
I'm actually here to ask about the same thing that Kefkah did. Any chance of getting it so manmade tiles don't fade into the water? It would make bridges look so much nicer
SpiffyTacoSauce 18 Aug, 2024 @ 8:18am 
Just also want to add that whatever update MoreFloors did (Now MoreFloors 1.5) it no longer has the hard edges. :)
TacocaT 20 Jul, 2024 @ 3:20am 
Thanks for updating this, having nonremovable dirt on any tile I put next to dirt has annoyed me forever
surefirecure 1 Jul, 2024 @ 8:18am 
Thank you so much for this. Settling in a desert has had me crying over how shitty my science facility looks. So much sand on my steel! This is better!
Kefkah 13 Jun, 2024 @ 11:18am 
I meant more along the lines of overlay level, so that if man-made tiles are placed next to water, it would have a hard edge against the water, without the water overlapping it. But if that's ho it is, that's how it is, bridges it is.
Enrico  [author] 12 Jun, 2024 @ 1:14pm 
This mod only makes man-made tiles have hard edges. Water isn't considered man-made here.
Kefkah 12 Jun, 2024 @ 1:12pm 
Hey! Thanks for this, I definitely wanted this for the grass and dirt!

Is this intended to work with water edges as well? I'd love to make proper quays and such without needing to border things with bridges.

At the moment it seems like flowing water still bleeds over.

Pardon the long Discord link.
https://cdn.discordapp.com/attachments/565722863999647756/1250539971786571836/image.png?ex=666b4f9b&is=6669fe1b&hm=a89c2873858ad215ef5f6bbf9a69fd3f577bfa4e979d254f04d62003107377d0&
PET 30 Apr, 2024 @ 3:04am 
Hello. I'm using [T] MoreFloors which says it's compatible. However the [T] MoreFloors don't have a rough edge when they combine with the normal ground :( Any ideas?
WhiteJao 25 Apr, 2024 @ 11:43pm 
Could you add compability with vanilla furniture expanded; architecture?
FireMonkeyLord 11 Apr, 2024 @ 11:15pm 
@BlueTressym I've had this issue with other mods. I had to unsubscribe, restart the computer, re-subscribe, restart again, then load Rimworld. I think Steam doesn't always check updates properly or some cache somewhere needs to be cleared.
BlueTressym 11 Apr, 2024 @ 11:07pm 
Still no joy. https://ibb.co/nk8BNg2
BlueTressym 11 Apr, 2024 @ 10:57pm 
Thanks, I'll try that.
Enrico  [author] 11 Apr, 2024 @ 10:56pm 
Try rebooting Steam entirely to force an update of the mod.
BlueTressym 11 Apr, 2024 @ 10:46pm 
My mod screen is still saying it isn't, weird. *is confused*
Enrico  [author] 11 Apr, 2024 @ 10:41pm 
It's updated! I haven't checked if there's any new floors in 1.5 or Anomaly yet, let me know if those need fixing.
BlueTressym 11 Apr, 2024 @ 9:44pm 
Hiya. Would love to see an update for this when you've time.
tiagocc0 19 Mar, 2024 @ 6:35am 
Tested on 1.5 unstable and it worked.
Enrico  [author] 2 Sep, 2023 @ 6:51am 
Oh that's really cool! Still this mod does it automatically for the tiles I'd like to have hard/soft edges, so I think I'll stick to this one. Personally don't see the point of doing it manually every time.
The Blind One 1 Sep, 2023 @ 11:41pm 
You may not know this but this (kinda) does exist. It's an 'unlisted' mod by owlchemist.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2934666296

Hope I'm not trampling on your parade by revealing this :lunar2019piginablanket:
Enrico  [author] 1 Sep, 2023 @ 3:12pm 
Update 2 Sep:
- Updated original mod to 1.4
- Added support for Nature's Pretty Sweet (Continued)