RimWorld

RimWorld

43 ratings
No Edge Fade - Lite (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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Updated
275.073 KB
1 Sep, 2023 @ 3:09pm
14 Jun @ 5:23pm
4 Change Notes ( view )

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No Edge Fade - Lite (Continued)

Description
Man-made tiles no longer fade out when bordering other terrain types - instead, they will have distinct, crisp edges. Borders between two natural terrains will still be faded.

COMPATIBILITY:
This mod drastically re-orders the rendering precedence of terrains. Floors and terrains added by other mods will probably not match this new order. Worst case scenario, their terrain borders might fade when they shouldn't, or vice versa.

Good news, though: This mod can be easily updated to fix these issues.
Please feel free to make a compatibility request for any mods you like.

Compatible with floors and terrains from:
- Caution Tiles [1.0+]
- Fertile Fields [1.1]
- Floored [1.0+]
- Floored - Yellow and Striped Tiles Only [1.0+]
- Natural Paths
- Project RimFactory Revived
- Rimefeller
- Stuffed Floors
- Tilled Soil (and similar versions)
- VGP Garden Tools
- [FSF] Carpets of the Rainbow
- [RF] Fertile Fields [1.0]
- [T] MoreFloors
- [WD] Expanded Floors
- Nature's Pretty Sweet (Continued) [NEW]

KNOWN ISSUES:
Rough, hewn, and smooth stone floors are hard-coded and can't be
modified by XML. As a result, they may have some faded borders.

NOTES:
- Is perfectly safe to add or remove at any time from your save.
- Can be placed anywhere in the mod list.
- Doesn't add/remove anything - only changes the renderPrecedence and edgeType of terrains.

DISCLAIMER:
If the original No Edge Fade creator okradonkey wishes this mod to be removed, so it will be.


Check out my party game Minigame Madness!
25 Comments
PET 11 Jul @ 7:22am 
thanks bro
Enrico  [author] 14 Jun @ 5:24pm 
6/15/2025:
- Updated for 1.6.
saudade 19 Dec, 2024 @ 12:20pm 
@Enrico thank you! I thought I was going insane lol
saudade 18 Dec, 2024 @ 8:00pm 
Wasn't there a mod like this, but added a zone tool instead for assigning exactly which tiles you want to fade and not fade?
SaintWacko 6 Oct, 2024 @ 4:48pm 
I'm actually here to ask about the same thing that Kefkah did. Any chance of getting it so manmade tiles don't fade into the water? It would make bridges look so much nicer
SpiffyTacoSauce 18 Aug, 2024 @ 8:18am 
Just also want to add that whatever update MoreFloors did (Now MoreFloors 1.5) it no longer has the hard edges. :)
TacocaT 20 Jul, 2024 @ 3:20am 
Thanks for updating this, having nonremovable dirt on any tile I put next to dirt has annoyed me forever
surefirecure 1 Jul, 2024 @ 8:18am 
Thank you so much for this. Settling in a desert has had me crying over how shitty my science facility looks. So much sand on my steel! This is better!
Kefkah 13 Jun, 2024 @ 11:18am 
I meant more along the lines of overlay level, so that if man-made tiles are placed next to water, it would have a hard edge against the water, without the water overlapping it. But if that's ho it is, that's how it is, bridges it is.