Total War: WARHAMMER III

Total War: WARHAMMER III

Crows & Ravens for Ostankya
125 Comments
Calm&NormalTime  [author] 3 May @ 4:01am 
I wouldnt know that
CPUNPL 3 May @ 2:29am 
is there a sfo sub mod ?
Kashak 1 Jan @ 5:43am 
Hey if you need the Ostanky DLC I'll gift you a copy. Friend req sent.
sigmars_disciple 22 Dec, 2024 @ 9:20am 
@thorondragon PropJoe's WH3 Mod Manager allows you to click on a "settings-looking" icon on any mod containing units (right half of the screen, for the currently selected mod. If you click on it, you can deactivate units from this .pack file.

May not 100% solve the problem you described but many similar ones :)

Your settings are stored locally. Enjoy! <3
Calm&NormalTime  [author] 20 Dec, 2024 @ 4:25am 
I dont like maintaining multiple versions of a mod. One is easier
thorondragon 20 Dec, 2024 @ 3:10am 
honestly wish ther was an option to pick and choose. like the idea of replacing just the bats with crows.
Calm&NormalTime  [author] 17 Dec, 2024 @ 8:43am 
No need for an update,will update for posterity's sake once i get a chance
Nordy 17 Dec, 2024 @ 7:46am 
Would this, as-is, work with the 6.0.1 update? Or does this needs an update?
WarNob123 8 Nov, 2024 @ 12:26pm 
update please
Migstar117 26 Jun, 2024 @ 12:45am 
oh really? Lovely thanks mate!
Calm&NormalTime  [author] 25 Jun, 2024 @ 2:22pm 
Gabesky has already made an sfo submod for this. I just checked. Do a search for crows ravens
Migstar117 25 Jun, 2024 @ 11:23am 
Fair enough, I appreciate the response! :)
Calm&NormalTime  [author] 25 Jun, 2024 @ 2:58am 
I don't make sfo submods but anyone is free to if they like
Migstar117 25 Jun, 2024 @ 2:15am 
hey would a SFO submod be possible? love this mod!
Wings and Hot Sauce 29 Apr, 2024 @ 12:03pm 
potentially the ravenswyrd faction (going off the name), and Sarls Birna the huntress, Birna has an ability that's aoe to call some crows to slap about anything within a 35 meter radius, but they're a spell, havent looked at it yet, it's an excerpt from the novel where she calls on some crows, so that's great but i think theyre only really in a spell as far as I've found, SCM tribes is compatible with most norsca mods just not full blown overhauls, mods that add units/tech/cross faction features have been fine.

There's just not that diverse an option on the workshop so far, some good ones for throgg but they only really add to throgg, There are some good mods just thematically quite a bit missing, In a few months when I'm back from work I'm going to try and get into modding WH3, thanks for the assistance etc
Calm&NormalTime  [author] 29 Apr, 2024 @ 7:47am 
Ok, i know its there somewhere becaise i saw a screenshot of them in battle. Could be a summonable unit for a raven themed character maybe
Wings and Hot Sauce 28 Apr, 2024 @ 6:00pm 
but all the other landmark units are showing up in Custom battle unit roster so im not sure if they've been implemented yet
Wings and Hot Sauce 28 Apr, 2024 @ 5:59pm 
After looking through the unit roster for norsca in custom battle and in game, the ravens and crows arent in on SCM tribes as a faction unit,
so they must've implimented them as landmark units :)
Wings and Hot Sauce 28 Apr, 2024 @ 5:32pm 
Ah thankyou! it's likely a landmark, i've found plenty of landmarks in tribes that offer unique units, in the lord info there hasnt been any mention of crows or ravens, I noticed crows in the unit roster i'll have a deeper delve now tyvm!

Also a massive fan of the mods back to WH2 the animal keepers mod was excellent!
Calm&NormalTime  [author] 28 Apr, 2024 @ 5:21pm 
scm tribes, thats the one. i don't know exactly how the ravens are implemented, maybe only certain tribes get them
Wings and Hot Sauce 28 Apr, 2024 @ 3:17pm 
Sorry to be that guy, I cant find which mod adds the crows &/ ravens for Norsca, SCM tribes? or Norsca overhaul i've loaded up with any mods that feel relevant to that and not been able to find them. thanks for any help :)
Wings and Hot Sauce 27 Apr, 2024 @ 4:43pm 
OH daym! i need to add that, i wasnt using is at is thought it would conflict with SCM tribes of the north
Calm&NormalTime  [author] 26 Apr, 2024 @ 6:36am 
These units are already in the norsca overhaul, i donated them
Wings and Hot Sauce 26 Apr, 2024 @ 3:11am 
Would it also be possible to add these units to Norsca? Crows and Ravens thematically fit Norsca very well and it'd be good to pair with certain lords from the new-ish Large Norsca overhauling Mod
Johnsember 12 Mar, 2024 @ 9:10am 
Is it possible to have a sub mod to have it available for other Kislev factions as well? Also great mod!
Last of the Romans 2 Mar, 2024 @ 6:15am 
Now included in Bagholder and I's Warband Compilation

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3166112259
Calm&NormalTime  [author] 25 Feb, 2024 @ 4:53am 
I havn't tested but I reckon everything should work
Aristocratic Astorian 25 Feb, 2024 @ 3:04am 
Does this mod still work after the patch, the spider one too?
Dream Traveler 22 Feb, 2024 @ 6:23pm 
That's fine, I might check with the rest of the community in time.
Hope you have a fantastic day! ^_^
Calm&NormalTime  [author] 22 Feb, 2024 @ 6:06am 
Id leave transformation abilities to the lore of hags people
This is just a reskin/unit mod
Dream Traveler 21 Feb, 2024 @ 4:37pm 
The only thing that could be weird and get in the way of such transformations are the mounts of these characters. But I still believe that it'd work alright. I can suspend my disbelief if a character's mount temporarily disappears when they transform and reappears/returns to their side when they transform back.

Honestly though various units could use stably maintained and updated "Dismounted" mods including the Kislev hags, Ostankya, the Sisters of Twilight, Grom the Paunch, and even Greasus lol. (He just claims to be "too rich" to walk, not that he can't.) I understand that all of these characters are mostly either old or fat and that's why they use mounts haha. But they still have legs! They may not need to be the fastest units in the world, but it would add to their character and offer a different kind of fantasy feel to fielding them in my opinion. Plus it would allow their eventual mounts to be that much greater a reward to acquire during a campaign. ;)
Dream Traveler 21 Feb, 2024 @ 3:46pm 
Vampire Lords and Heroes could also be given similar Transformation abilities through a mod if desired. As among their many abilities in lore they can both summon and turn into various creatures ranging from bats to ravens to wolves to vermin like rats (as well as beetles, flies, and cockroaches) and even possess a mist form. Lots of fun stuff to work with.

https://warhammerfantasy.fandom.com/wiki/Vampire#Archetypical_Powers
Dream Traveler 21 Feb, 2024 @ 3:30pm 
In the recently revealed short story "Things in the Wood" Mother O is described at one point as "exploding" into crows and taking flight in a very cool way. Would you ever consider a mod that adds a Transformation ability for her (and potentially the hero hags? Maybe the Lore of Beasts one if considered lore viable?) that allows her to transform into a unit of your Crows? (Possibly with adjusted stats?)
Calm&NormalTime  [author] 21 Feb, 2024 @ 1:05pm 
No she woild still start with bats. I dont own the dlc so ive never personally tested
Aristocratic Astorian 21 Feb, 2024 @ 2:54am 
As this mod replaces the bats with crows, will her starting units of bats be replaced too, I would check myself but I am currently unable to play the game?
BloodRaven 7 Oct, 2023 @ 11:26pm 
Maybe Vultures (Living Carrion) for her too?
InΔmatus 4 Oct, 2023 @ 4:50pm 
I love your mods
Wilgryf 4 Oct, 2023 @ 12:59pm 
Hello again, I made submod to balance this for Duke's Damned Nations https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3045861041
tastiger841 3 Oct, 2023 @ 9:40pm 
Love your mods since WT2.

May I suggest flip the unit card horizontally for the ravens because they look almost the same? I used to do that for my mods for example: Tastiger's Better unit cards for More Ferals for Kremlo
Calm&NormalTime  [author] 3 Oct, 2023 @ 7:55am 
Update: Someone is confirmed working on a crowfather mod that will include giving these units to malagor
Calm&NormalTime  [author] 29 Sep, 2023 @ 12:21am 
The rewards of dread recruitment system is a little beyond me. but i have offered the ravens and crows to a modder who knows their way around that stuff. They recently made a beastmen expansion that gives them cockatrices and things in the woods. No idea if they plan to use them though
Salomon Of Hungary 28 Sep, 2023 @ 8:30pm 
Amazing mod, I wish she got more unique animal units besides basically the same ones as Drycha, and this makes up for that. Could it be possible to make a submod that adds these units to the beastmen? I think they'd fit perfectly for Malagor, who is literally called The Crowfather.
Calm&NormalTime  [author] 26 Sep, 2023 @ 2:38am 
btw my spider mod is progressing nicely, if anyone's wondering why i know/care so much about spiders out of nowhere
Sin 25 Sep, 2023 @ 10:03am 
@Malanthor, she is LITERALLY has an ingame melee combat animation spawning spider legs from her sled..... Bad arguement. And shes neither one way or another themed.... her theme is "things" in the woods, pun intended... Spiders, bears, Flocks of doom, spoopy creatures all in all.
Calm&NormalTime  [author] 25 Sep, 2023 @ 9:54am 
whats a drow?
She's got bonuses because she's spider themed. she has spiders in her faction select video.
I'm working on a separate spider mod for her so I'm going to keep her bonuses as is
Malanthor 25 Sep, 2023 @ 9:27am 
Maybe you could change ostankya's bonus to spiders to crows or something as part of her overhaul. I dont know why she got +10 defensive bonus to spiders factionwise, its not like shes a spider loving Drow either.
Malanthor 25 Sep, 2023 @ 3:56am 
Too bad they dont work with the prayers of the north by dirty dan or a similar mod.
Sin 19 Sep, 2023 @ 11:37am 
Damn
Calm&NormalTime  [author] 19 Sep, 2023 @ 10:33am 
I don't recruit rors and I don't really usually spend time on mods I wouldn't use myself