Total War: WARHAMMER III

Total War: WARHAMMER III

Going to War: Starting Units Replacer
9 Comments
GamerLad 19 Dec, 2024 @ 9:20am 
Sorry - that previous comment was for Old World campaign - it doesn't change units on that map. On the og IE/IEE maps it works fine.
GamerLad 17 Dec, 2024 @ 8:33am 
Doesn't change starting units for Skarbrand?
krispywashere2 30 Jun, 2024 @ 11:06am 
Just a shout out!
Thanks for the mod
RobbySin 19 May, 2024 @ 7:07pm 
I love how symmetrical you make the armies <3 Ty
YourFavoriteCryptKeeper  [author] 14 May, 2024 @ 9:05pm 
Updated a few older characters, added in the new ones from Thrones of Decay
Enterler 20 Sep, 2023 @ 11:53am 
Oh wow, doing this all as just a script is pretty clever. Most guys who do this kind of mod go through the startpos, which makes it incompatible with a lot of things, notably Mixu's stuff. Well done sir
YourFavoriteCryptKeeper  [author] 16 Sep, 2023 @ 12:47pm 
@Pyromaniac7777 I will definitely consider it as a project. One of the reasons I made this in the first place was me frustrated at seeing Mazdamundi getting stomped by Skeggi, I want the LLs to be the superpowers they are meant to be
Pyrodysseus 16 Sep, 2023 @ 10:31am 
Any chance of boosting the starting armies of the non-LL factions? they get utterly annihilated super fast
Oh_Man[TFE] 16 Sep, 2023 @ 9:35am 
nice