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yeh think the range min be like 1km ish.
torp damage still needs a bit of tweaking as i tweaked it last time on test ships with over the time compound armor.
i think its set to sit at -3 meters
its important to note that if they are launched too close to the target they won't make it to their set elevation, need to verify the range as i forgot what the minimal range was for it hit that target depth
I adjusted the mark 15 torp to be a lil less deep, lemme know if it improved things for you
Torpedo are still a bit of a work in progress, tweaking to get em to sit right in the water is a bit of a tricky thing due to how wc and watermod interact.
Got a massive update close to finishing for the modern version of the mod, some of which will end up benefiting this mod ( hedgehog depth charges n such ;) )
Some work on torpedo's in that mod will help me tweak the ones in here as well, which hopefully i get to later this week.
I'll see if i can push a little patch later on to reduce torpedo depth a little bit, Issue is more when more waves are involved torps kinda come out of the water as the waterline for the waves isn't updated quick enough in the api
you build sg subs ?
This guy releases a fair few boats here n there on his workshop, i rarely release builds on the workshop as they are all designed specifically for a server and setup for my use case.
If i release builds to the workshop people expect me to support them n all that ;)
There are a few naval communities like Dygamic ( linked in description ), SENB and Anchorage that are filled with naval loving to build boats and help out. SENB and Anchorage are both event based servers that run naval events, Dygamic runs survival naval seasons
I did recently added some bofors, do have plans for more just RL been a challenge the past couple months. For modern there is the modern weapons mod that has a fair stack of aa options but the ww2 mod is still in a early state
Need to update the description a bit with some of the newer stuff, there is also depth charges in for both planes and ships but they still need a fair bit of work.
The weapons are balanced mostly for my naval server however its somewhat simular balanced like northwind weapons.
Cheers, i nearly got the 16inch done. Just need to tweak some last things and maybe balance damage a little as i kinda went a lil overboard on that.
Might have a look at some support weapons soon as well.
I will be looking to add a WW2 naval blocks pack for cosmetic blocks to support this pack in the next few weeks.
@Captain_chance23, I got more stuff cooking just lil bit on hold till i get the server fully up and running before i finish those off
it's the copyright by which an uploader is granted according to Steam's EULA. not the government
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