RimWorld

RimWorld

Hostile Environment Vehicles
48 Comments
Jean1337_ 26 Jul @ 1:01pm 
awesome mod
Jean1337_ 26 Jul @ 1:00pm 
1.6?
KDOSIS 13 Apr @ 12:58am 
Update?
Aizuki 22 Feb @ 12:07am 
so i test this mod with Dev quicktest but the scalbolt series cant be used to trade on settlement, it just keep spamming arrived at the area and consume fuel even it didnt move and the tank still auto firing even the gunner died and no one at vehicle
NAVY-CHOK 5 Feb @ 3:25pm 
One more error, forgot to add:

XML error: Duplicate XML node name stuffCategories in this XML block:
NAVY-CHOK 5 Feb @ 3:22pm 
Good evening, I sent my log into ChatGPT and he said that this mod: "STOLR" crashing game
(If you need more information, tell how to did this XD, have a good day

XML error: Duplicate XML node name researchPrerequisite in this XML block:
<recipeMaker>
<researchPrerequisite>ZA_Repurposeddefense</researchPrerequisite>
<researchPrerequisite>ToxGas</researchPrerequisite>
</recipeMaker>
Ryanisunique107 11 Jan @ 6:29pm 
is feutes a actuel word
frogsåup 27 Nov, 2024 @ 2:30pm 
that is one gigantic object 279
KattenZijnCool 7 Jul, 2024 @ 2:28pm 
Hostile enviroments reminded me of the HECU from HL1
AtlasTheReaper 29 Jun, 2024 @ 10:10pm 
Issue concerning the Tox shell flinging an error calling it a duplicate of the vanilla tox shell.
snoopyowen 4 Jun, 2024 @ 6:23pm 
Hi, the STOLS has an issue where it doesn't allow me to see the shell storage settings, and doesen't allow me to load it.
Beodyn 29 May, 2024 @ 9:14pm 
is the Kestral usable in Rimnauts 2? could it be via a patch?
Miroslav Bulldosex 25 Apr, 2024 @ 6:12am 
Thank you very much for the rapid fix on 1.14. Mod works like a charm again, no more black screen!
ekhngalg 24 Apr, 2024 @ 1:57pm 
1.4 can't use this mod
TG_WJ 24 Apr, 2024 @ 9:45am 
Hello author, after you updated this mod to version 1.5, I found that the original version 1.4 cannot use this mod, which will cause black screen loading. I am not sure if there is a conflict with other mods. I hope you can investigate and resolve it. Thank you for reading and have a wonderful day.
Anchovy 22 Apr, 2024 @ 3:08am 
Need :slimehungry:
Apache 13 Apr, 2024 @ 11:51am 
1.5?
Inny 23 Feb, 2024 @ 12:15pm 
having VVE installed makes the scenario impossible sadly lol I should have checked that. gotta tweak it I guess on my end?
Fiendix 19 Feb, 2024 @ 1:20am 
Is KESTREL an FTL reference? :o
Sea salt_helper 7 Feb, 2024 @ 11:45pm 
ce pls
Casey Jones 13 Jan, 2024 @ 1:47pm 
This looks great! Love to see that CE compat is listed as in the works.. Not to mention a submarine! Very cool
餓死ノ鬼 15 Dec, 2023 @ 9:03pm 
CE plz
[ARMCO] Fyrebird721 11 Dec, 2023 @ 2:01pm 
two*

I can spell, i swear
[ARMCO] Fyrebird721 11 Dec, 2023 @ 2:00pm 
teo things: 1) Hank, I don't see why it needs to be optional, makes vehicle construction more interesting and profitable, and 2) Mod Author: is this Compatible with CE yet or no?
whenwrašk 29 Nov, 2023 @ 4:20pm 
if you get the time, could you please make a version that isn't strictly dependent on Engine Industries? cheers
d_valroth 6 Oct, 2023 @ 5:07pm 
It would seem to me that the use case for the vehicles is armored cargo transport that can defend itself. The amphibious tank is especially interesting depending on your terrain.
verymulch 6 Oct, 2023 @ 9:18am 
Psychoid Administered.
Silveressa 6 Oct, 2023 @ 9:17am 
Love the looks of this, any chance of a Combat Extended compatibility patch?
Salty Slothy 6 Oct, 2023 @ 8:18am 
@xenon wasn't it made to be able to traverse conditions as bad ass WW1 no man's land, and survive atomic blasts?
Xenon2462 6 Oct, 2023 @ 12:42am 
using something like an object 279 as the basis for an extra planetary vehicle is genius considering what it was designed for
Metal Wolf 5 Oct, 2023 @ 2:24pm 
this is gonna make my game more crazy >:)
Wolfram Müller 5 Oct, 2023 @ 12:05pm 
Object 279
Salty Slothy 5 Oct, 2023 @ 10:50am 
@snuggl I'd wager the devs are more creative than the people who can't think of a use for a tank on the rim. Imagine it being current year and an anime PFP has a trash take.
Snuggl 4 Oct, 2023 @ 10:31am 
@Yinyan107: There are just more tanks. People are obsessed with them and super uncreative, so they create more and more tanks because there can never be enough. 😂
Yinyang107 4 Oct, 2023 @ 7:54am 
I don't understand the use cases for these vehicles. What situations are they useful for?
DRAKON 3 Oct, 2023 @ 3:48pm 
ждем версию голем танка из ( Generals Zero Hour: Rise of the Reds 1.87 с гаусс пушкой ) мод выглядит достойно
vicandrei16 2 Oct, 2023 @ 10:38am 
CE?
Zaryulenko  [author] 2 Oct, 2023 @ 12:31am 
Assuming it's for the TraSSTraH hull (which for simplicity I'll just refer as trashta), I could make it to some sort of recovery vehicle or the classic apc box look. For the Sea Lion am waiting on the module upgrades to give it a few machineguns in the future.
Birbvs Memeticvs 1 Oct, 2023 @ 11:18pm 
This is amazing! Would it be possible to have a transport version with a small gun, for self defense purposes?
Zaryulenko  [author] 1 Oct, 2023 @ 5:36pm 
Yeah, It is based on the Landwasserschlepper
Skye Chambers 1 Oct, 2023 @ 4:47pm 
so I know the tank is based off some Soviet Prototype tank
Is the Sea Lion based on any specific real world vehicle?
Latex Santa 1 Oct, 2023 @ 12:57pm 
Looks like a great companion to the Wintermute arctic exploration vehicle.
Cannon Mutton 30 Sep, 2023 @ 9:38pm 
Nice vehicle!I love it!
The Blind One 30 Sep, 2023 @ 7:27pm 
''small set of special purpose vehicles designed around the needs of small exploration teams in dangerous planets.''

Ah yes nothing says small exploration team more than the quadrupple tracked tank object 279 :lunar2019crylaughingpig:
Tcgirl8 30 Sep, 2023 @ 6:50pm 
oooo
AEBrush 30 Sep, 2023 @ 4:11pm 
Neat
HIM 30 Sep, 2023 @ 3:04pm 
Planned features: a submarine

OOOOH BOY
XxHyde840xX 30 Sep, 2023 @ 2:07pm 
MOAR ROUNDBOIS! Way to go homie and congrats on your second release! really like the aesthetic youve gone with so far :steamhappy: