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xD
Ya, this bug is haunting me at night... every time I think I might have a solution... it doesn't work or breaks something else... >.<
It's a bug that makes all region pop to 0.
I'll hold on to your new update to fix this problem. (Make sure it's save compatible.)
As I check some stuff, the "More Option Percent" is at 0.00 even though their percentage in the "Boosters" option is at 100%
Yes, this is normal. To be able to control the boosts via the UI, I create my own boosters and attach them to each of the vanilla game boosters. The additive booster gets 0 as "no value" and the multiplicative booster gets 1. This results in no boost at all when calculating the overall boost for something.
https://ibb.co/bjX4CwNP
Boosters is a really cool option to experiment with stuff in this game, but apparently the world is getting screwed
Good luck with the hunting
Thanks for the upload =D
Yes... this smells like the regions have 0 population problem. If you check the world map, all regions should have 0 population generated. I'm still hunting the cause for this... sorry this is kinda game breaking =(
If you need full, i can upload it
I only changed boosters to test the stuff, no crazy values, everything in range around 100%-1000%
This is only the first line of the error message. I need the whole thing to get a clue what's going on. It may be caused by other regions having 0 population. You can post the full error log in here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3044071344/3881597531957490419/
Whenever someone is raiding my territory, game crashes with an error 'java.lang.IllegalArgumentException: bound must be positive'
No other mods installed except of this one and Mod SDK
* When creating a new game after you just started the SoS exe, boosters get applied to factions, but their population size is 0.
* When creating a new game while the game is already running, boosters don't get applied to factions, but the pop size is not 0
You may have to resubscribe to the mod and the Mod SDK to get the update faster.
if you cant load save, try unsubbing and subbing from both mods. If that doesn't work -> delete everything moreoptions related in roaming.
You don't need to apologise ^^
Keep an eye on the values. While testing I had the wildest things happen which e.g. occurred only after I saved and reloaded a game. It's not impossible that another mod interferes, but I try to keep this thing as compatible to other mods as possible. It still can be an issue in More Options, which only occurs after certain things happened. Thanks for the report =D
I guess it's because the More Options boosters have a high max value compared to the vanilla ones, which messes up something in the calculations / presentation. I'll investigate deeper =)
When you go into the bonus section of the vanilla game, you will see high blue bonuses from "More Options Add" and / or "More Options Perc"? Or are they all at 0 / 1?
@Brahmin Herder
Thanks for the kind words <3
Save is corrupted and can not be loaded!
No detectable error
java.lang.RuntimeException: ALCO_BEER[0] Stored
I think this is a problem of one of my custom mods.
Thanks for your help!
This method comes from the Mod SDK. Try to resubscribe to it.
I just got a crash log that effects the ALCO_BEER.
java.lang.NoSuchMethodError: com.github.argon.sos.mod.sdk.booster.FactionBooster.reset(Lgame/faction/Faction;)V
The mod was calling an outdated API (FactionBooster.reset()), causing my save to get corrupted. The more I try to load it, the more I understood that it just won't load because the mod can’t execute its booster logic on load due to this API mismatch.
I now starred for 3 days into these booster issues and I still can't explain why some of it just wont work...
Any crash logs?
@ev0n
This is a a problem I never had before. I will try to investigate deeper. There are so many things broken right now with the latest game version T_T
I deleted everything from the mod, including all the stuff in \Roaming\songsofsyx. Reinstalled my game and still get this problem.
What does "break" mean?
Thanks for the kind words and error description =D
The "unable to apply" error pops up as soon as something can not be applied.
I thought about giving the real error messages to the users, but these are quiet long and look very scary ^^
The more I get, the better I can fix it. There's definitely something wrong with the booster values not applying at all. I guess I have to talk with the dev about the changes he made. There's something I'm overseeing.
Thanks for the error report. The dev changed a file I'm overwriting in the last 4 game patch versions.
This one was easy to fix. I hope there aren't more changes he made and I missed :x
New mod version is up. You may have to resubscribe to force Steam to download the newest version.
Without the this mod I don't get that crash. The dev of the game confirmed it was a mod issue.
I still can't reproduce this behavior, because I don't know which config setting is causing the problem =(
It is possible that you have old config laying around from a previous version, which may contain game values not present anymore. Some config is dynamically created.
You can enable "DEBUG" logging and "Dump logs" in the Advanced tab. This could tell you what's the problem. Or you can try to reset the whole config in the Advanced tab.
Thanks for reporting. So far I tried to hunt down the booster issues without any luck. The game dev changed something which affects my code, but I don't know exactly what.
You can try to "Reset" the mod config in the "Advanced" tab. This could solve the "config not applied" issue, but the huge amount of money factions own will persist I guess.
I will keep digging =D
Thx for letting me know =D
I'll investigate.
You may have to resubscribe to the mod and the Mod SDK to get the update faster.