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Ilmoita käännösongelmasta
https://gist.github.com/HugsLibRecordKeeper/4b65030e0885972bb4bc750e2630fd95
[code]Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/120mmTank/Sabot in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch5 (string)
Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool)
Verse.ThingCategoryDef:<PostLoad>b__24_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()[/code]
Projectiles are simply
<texPath>Things/Projectile/Cannon/HE</texPath>
and
<texPath>Things/Projectile/Cannon/HEAT</texPath>
<graphicClass>Graphic_Single</graphicClass> is wrong
it should be
<graphicClass>Graphic_StackCount</graphicClass> for the ammo stacks
And about balance it would be done with update soon with new PzIV type G & H.
Hans! Queue "Wehrmach" by Sabaton and Girls und Panzer soundtrack on loop!
Do you plan on adding more variations, like panzer iv h etc?