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modded class TerritoryFlag {
protected autoptr PVEZ_Zone pvez_Zone;
void TerritoryFlag() {
if (GetGame().IsServer()) {
CreatePVEZZone();
}
}
void ~TerritoryFlag() {
if (g_Game && g_Game.pvez_Zones && pvez_Zone) {
g_Game.pvez_Zones.RemoveZone(pvez_Zone);
}
}
void CreatePVEZZone() {
if (g_Game && g_Game.pvez_Zones) {
vector position = GetPosition();
if (!pvez_Zone) {
pvez_Zone = g_Game.pvez_Zones.AddZone(
PVEZ_ZONE_TYPE_TERRITORYFLAG,
position[0],
position[2],
g_Game.pvez_Config.TERRITORYFLAG_ZONES.Radius,
g_Game.pvez_Config.TERRITORYFLAG_ZONES.Name ,
g_Game.pvez_Config.TERRITORYFLAG_ZONES.ShowBorderOnMap,
g_Game.pvez_Config.TERRITORYFLAG_ZONES.ShowNameOnMap);
}
}
}
}
Use this one. Better.
Whether configured one way or another, it makes no difference, they keep disappearing within minutes or after a respawn
"TERRITORYFLAG_ZONES": {
"Radius": 50,
"Name": "Base territory",
"ShowBorderOnMap": 1,
"ShowNameOnMap": 1,
"OnlyWhenFlagIsRaised": 1,
"Activity_Schedule": {
"Days": "1 2 3 4 5 6 7",
"StartHour": 0,
"EndHour": 24
}
or
"TERRITORYFLAG_ZONES": {
"Radius": 50,
"Name": "Base territory",
"ShowBorderOnMap": 1,
"ShowNameOnMap": 1,
"OnlyWhenFlagIsRaised": 0,
"Activity_Schedule": {
"Days": "1 2 3 4 5 6 7",
"StartHour": 0,
"EndHour": 24
}
do you still need the addon for airdrops for them to work as pvp zones with this mod
or was that part of this one?
So what i am asking is, if anyone willing to get rid of this null thing, please feel free to show your talents, it is a reuploaded mod of PVEZ reloaded before the mod eventually supporting eAI, but as original modder said the mod will get no update since it's abandoned mod.
NULL pointer to instance
Class: 'SurvivorBase'
Entity name:'76561198443096940' id:3020033
Function: 'PVEZ_ShouldBePardonedOnDeath'
Stack trace:
PVEZ/4_World/entities\manbase\playerbase.c:107
PVEZ/4_World/entities\manbase\playerbase.c:96
VPPAdminTools/4_World/vppadmintools\entities\playerbase.c:41
DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\entities\manbase\playerbase.c:847
DayZExpansion/Navigation/Scripts/4_World/dayzexpansion_navigation\entities\manbase\playerbase.c:148
DayZExpansion/PersonalStorage/Scripts/4_World/dayzexpansion_personalstorage\entities\objects\expansionpersonalstorage.c:73
DayZExpansion/Scripts/4_World/dayzexpansion\entities\manbase\playerbase.c:77
DayZExpansion/Hardline/Scripts/4_World/dayzexpansion_hardline\entities\manbase\playerbase.c:161
DayZExpansion/Quests/Scripts/4_World/dayzexpansion_quests\entities\manbase\playerbase.c:242
SCRIPT (W): @"PVEZ/4_World/pvez_adminconsolegui.c,760": Possible variable name conflict 'selectedZone'
SCRIPT (W): @"PVEZ/4_World/pvez_adminconsolegui.c,825": Possible variable name conflict 'selectedLawbreaker'
Also get an error that says failed, no command while in game when entering a zone.