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https://whfb.lexicanum.com/wiki/Kalledria
Should be fixed now.
Yes, it works for saved games.
didnt see any comment in the bio
their fellows feel for them, or perhaps the pulsing energy of
Dark Magic, that warps their minds. Either way, when men
take to the path of necromancy, madness is never far behind."
- Warhammer Armies: Vampire Counts (8th Edition), page 28, end of the 2nd paragraph
@Gabriel, do you know that necromancy it´s based in dark magic? Humans can use it...
Just two little issues I've noticed, nothing game breaking
1) as someone else has pointed out, Mannfred's unique wight king Kevin von Lloydstein doesn't get the new skills
2) for some reason, banshees leave a "spell marker" where they deploy on the battlefield with this mod active (like a light blue symbol implying a spell is going to be cast there) that stays the whole battle
but yeah love this mod so much
[Addon] All in One compilation for Expanded Hero Skill Trees by Maffers
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3171488029
This way i don't have to maintain and manage 50+ mods and submods. The Addon works of hard dependancy to all & only your skills mods. All additional hero mods are optional and will recieve the skills when enabled along the Addon :) I hope this makes sense! Thanks again for the hard work and good luck with the next faction!
Neither does Isabella but I can understand that for compatibilty.
Also you create new unit_sets when most of those category already exist. damaging mod support. look at the wh2_dlc11_vmp_* sets aswell.
Steam may have not updated the mod properly so you could try unsubbing from the mod, then loading the game to make sure the mod is not loaded. Then redownload/resub to see if that works.
I just tested it and it works fine for me. Maybe its another mod.
The skill trees apply to both single and multiplayer campaigns, but in multiplayer all players would have to have the mod installed.
In custom battles you can select some of the active/passive abilities (such as wail of the banshee or the wight king's move speed aura) to add to the heroes for points. The plain stat bonuses (like +12 melee attack) don't apply though.
In competitive multiplayer battles none of them apply.
With this, regular heroes become better Legendary heroes.
Maybe a patch in the future that makes it so you can only pick one skill line, locking the other 2?
gj,man
I am working on an Empire version right now. I may do more later.
I am working on an Empire version.
Any plan for the other factions?
'indent' = y (up/down position), 'tier' = x (left/right position)
Its different for each hero. Vampires have an 'indent' of 3-4, Banshees 2-4, Necro 1&3-4, Wight King 2-3. 'Tiers' are 0-5.