Barotrauma

Barotrauma

Enhanced Medicine
11 Comments
✙Mãŋđăŗīʼn✙ 21 Apr @ 7:56am 
I changed order of loading and indeed bandages heal gunshot wounds/lacertaions/etc. Well done
ALE199  [author] 20 Apr @ 11:52pm 
The bandages in this mod do heal brute, I'm not sure where you get that it only heal bleedings since that's from Vanilla bandages, which only serve to heal bleeding and burn.
✙Mãŋđăŗīʼn✙ 20 Apr @ 11:09am 
If this mod was actually inspired by SS13 then it's strange bandages and similar things don't even partially heal brute, only bleedings. Tho I see the mod has potential to become decent intermediate between vanilla medicine and Neurotrauma if it becomes more reasonable toward wound packing
ALE199  [author] 25 Nov, 2024 @ 7:25am 
@rohlik Yes! you can add it mid campaign with no problem, it is designed to be as compatible as possible
rohlik 25 Nov, 2024 @ 6:19am 
can i add this mid-campaign? also, very nice mod, i love the idea!!!
Axiolot T4T 22 Jan, 2024 @ 5:02am 
i do have one small complaint, some items are relatively badly translated to english, if you'd like i could help with that since im (relatively) fluent in english
ALE199  [author] 22 Jan, 2024 @ 3:13am 
Thank you! Glad you enjoy it
Axiolot T4T 21 Jan, 2024 @ 11:50am 
like it's a really good midpoint between vanilla healing (bad) and neurotrauma (bad for when you are only 2 people), it's great
Axiolot T4T 21 Jan, 2024 @ 11:31am 
this is pretty cool, i like
ALE199  [author] 2 Nov, 2023 @ 10:09am 
@Saakra
Do give me your opinion! and if you think somethings need changing
Saakra 2 Nov, 2023 @ 9:53am 
Going to try this out in our multiplayer game this weekend. Do enjoy the SS13/14 standardization- quite used to that!