Barotrauma

Barotrauma

Armat Rifle Family
34 Comments
NecroTheGhost  [author] 12 Jun @ 4:52pm 
@XNiPERIANZ

To avoid compatibility issues with other mods I would rather not mess with NPC loadouts.
XNiPERIANZ 3 Feb @ 3:57pm 
will the mod have override npc to use this weapon mod in the future ?
NecroTheGhost  [author] 21 Sep, 2024 @ 12:28am 
@Enclave Unit #72441

VERY late response but it's M309N for the normal standard mag and M309BN for the bullet itself.

M309 is the in-lore designation of the 10x24mm Caseless by the USCMC.
Warm Bowl Of Peas | Ham Mafia | 11 Jul, 2024 @ 5:33pm 
ammo identifier for the M41A2?
NecroTheGhost  [author] 20 Jan, 2024 @ 5:00pm 
I just checked, and since COR overrides vanilla weapons to replace them with their own variants, it's not compatible with my mod at all since it relies on vanilla weapons for some recipes.
Also this mod does not fit with some of COR's features like modular attachments.
NecroTheGhost  [author] 20 Jan, 2024 @ 4:57pm 
@Shrek Probably not. COR and it's multiple reuploads make changes focusing on gameplay balance and rewarding progression, putting this mod in it might completely throw the progression of COR off the window because, I'll be honest, my guns are NOT balanced at all.
Shrek 20 Jan, 2024 @ 3:02pm 
Is it compatible with COR (combat overhaul redux)
Corporal Dude 23 Nov, 2023 @ 12:13am 
comically large assault rifle :steamhappy:
NecroTheGhost  [author] 3 Nov, 2023 @ 10:44pm 
@Velxra I still didn't manage to recreate the bug.
If you have any new info on it, please use the Bug Report discussion
VelxraTV 3 Nov, 2023 @ 6:07pm 
It was the pulse rifle using the drum mag. The audio was stacking or like the audio wouldnt stop playing after letting off the trigger.
NecroTheGhost  [author] 3 Nov, 2023 @ 5:48pm 
@Velxra I can't seem to be able to recreate that effect, I need to know what gun were you using and if the bug is frequent

For all I know, it could be that the audio just sounds like it's stacked.
VelxraTV 3 Nov, 2023 @ 5:12pm 
Seems the audio of firing stacks on itself when firing in short bursts.
VelxraTV 31 Oct, 2023 @ 1:31pm 
awesome update today
пикми палитра 31 Oct, 2023 @ 9:42am 
Thank you!
NecroTheGhost  [author] 31 Oct, 2023 @ 9:28am 
@HEHYACHE The identifiers for each current gun is:

Pulse Rifle -> M41A2N
Burst Rifle -> M41A3N
Outbreak -> M41A3

Normal mag -> M309N
Drum mag -> M309ND
Outbreak mag -> M309

For context, I made the Outbreak first.
пикми палитра 30 Oct, 2023 @ 4:00pm 
Does anybody knows what's the IDs of these guns? Need to test it, but I dont want to craft or search for it.
VelxraTV 30 Oct, 2023 @ 9:54am 
Yes the people who join public mp lobbies will greatly appreciate the small detail. Instead of constantly asking the host. lol
NecroTheGhost  [author] 30 Oct, 2023 @ 9:13am 
@Velxra It doesn't have to... but I will try doing something to ease the lives of people who don't bother looking into the mod description.
VelxraTV 29 Oct, 2023 @ 8:11pm 
But not the in game descriptions.
NecroTheGhost  [author] 29 Oct, 2023 @ 7:21pm 
@Velxra It's in the mod description...
VelxraTV 29 Oct, 2023 @ 4:46pm 
The weapon descriptions would be more useful if they stated which ammo type the firearm used.
Grundul 28 Oct, 2023 @ 4:53pm 
I'm pogging right now
NecroTheGhost  [author] 27 Oct, 2023 @ 3:54pm 
@BullFrog - Sure, I was originally refraining from doing that since there are other Aliens mods that add the M4A1 but I could totally do it.

@Remember Brest - You are right, I could. Maybe I'll change the Pulse Rifle (the green one) to do burst fire.

@[]Herz[] - Completely intentional, big guns make me feel all chummy.
blazrandom 26 Oct, 2023 @ 9:59pm 
pulsies
[]Herz[] 26 Oct, 2023 @ 3:40am 
Looks a little too big.
2018 Honda Civic 24 Oct, 2023 @ 7:23pm 
No saying you would want to , but couldn't you use code from the dead-eye carbine to make it burst fire?
XiaZia 24 Oct, 2023 @ 1:23pm 
AWESOME! please please PLEAASE make the original M41A pulse rifle. I will give you a big smooch.
Mr Lorewise 24 Oct, 2023 @ 12:05pm 
Any of your work is appreciated by the community or AT THE LEAST, me.
Mr Lorewise 24 Oct, 2023 @ 12:05pm 
If you REALLY WANT, you could make an addon that makes them mech only, but of course you are the mod author :)
NecroTheGhost  [author] 24 Oct, 2023 @ 11:37am 
@Velxra Variations are a very good idea and I might add them in the near future. Look forwards for CQB, LMG, DMW, variations in the future. I am tho, severely limited by the source material, Aliens: Fireteam Elite, so there is a limit to what I can make sprite-wise.

As for color option variants, it would make the mod a bit too bulky since for each color I'd need to add an entire new item and I would have to repeat that for every gun.

I also can't make them exclusively for mechs, since I am trying to make this mod work with only vanilla, since I don't like having dependencies.
VelxraTV 24 Oct, 2023 @ 10:43am 
Hoping to see more variants of these weapons (cqb, Lmg, marksman, makeshift etc etc). As it would be great to see other weaponry in these calibers. Or for there to be some color option variants between the rifles.

These pair well with mech suits. If we had an option to where only mechs could use them I would love this mod even more.
Mr Lorewise 24 Oct, 2023 @ 9:21am 
Me after swigging that flask of party
Yes 21 Oct, 2023 @ 11:50am 
Waiting for funny M4 chamebered with confetti rounds
Yes 21 Oct, 2023 @ 11:49am 
Pretty pog