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Thank you for the fast response.
back then i wasn't so confident that my script would cut the audio files right and would just do it for the sake of fitting it with the default soundcache, hence causing the sudden audio cuts people would complain about in my old releases.
it was there so people can install it manually and enjoy it in their original duration, albeit at the cost of having to rebuild the audiocache, which is bit contradictory to my original vision of voicemods.
nowadays i pretty much have a sophisticated tool for determining that and phased out the uncut releases altogether, might remaster this with that in mind when i can.
Thanks!
Its basically a combo of two mods really, the first is an autofire script ,
and then the second is just a simple weapon script for the pistol that decreases CycleTime , hence increasing the rate of fire.
Nice mod btw!
Disable Ublock origin on your browser, it seems to cut the link in half when its enabled, hence sending you to the wrong link
They're basically me testing random data distribution on the survivor voiceline structure at the time, it was more faster than manual distribution but it basically made her say random out of context crap as the result of it.
I honestly don't know why people would wanna use them over my recent methods but if you insist i'll relist them again.