Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Expanded Hero Skill Trees
53 Comments
maffers  [author] 28 May @ 12:36pm 
@TeamDoggo
It still works fine for me. Another mod may be causing the crash, or you could try deleting the mod and re-downloading since steam may have corrupted the file.
TeamDoggo 28 May @ 12:08pm 
causes crash as of update 6 and newer
Keith 'Blood' Hanson 2 Feb @ 9:18am 
Love the mod. My only (very minor, and more general) complaint about Engineer is...I want more skills for them. As a general complaint, they are easy to max out, then you're having to spend points to...I dunno. Give them more melee defense or something. Maybe something to benefit an embedded army more?

And for me personally, I love the flavor of the dwarf apprentice, but can never really...bring myself to pick it up. They're glass cannon snipers, even worse in melee than witch hunters, so getting a bonus to health regen and armor were always easy to pass up.
Dairak Logrus 3 Jan @ 5:50am 
impire wizzard have wind spell and your mod add wind spell after 20 lvl!
maffers  [author] 1 Jan @ 1:34pm 
@RickDevon
I think someone else had this problem and it turned out it was another mod or it was a problem with the localization of the base game.
RickDevon 1 Jan @ 5:50am 
@maffers Hi, Jade wizard have school of light instead of school of life skill. Could you fix that, please?
maffers  [author] 12 Dec, 2024 @ 3:52pm 
@marc.on.pluto514
Yes
marc.on.pluto514 12 Dec, 2024 @ 3:46pm 
all these individuals mods are included in your compilation one correct?
maffers  [author] 28 Aug, 2024 @ 10:18am 
@TdizzleGod
Yes
TdizzleGod 28 Aug, 2024 @ 4:58am 
are these mods savegame compatible
Stephince 11 Jul, 2024 @ 6:35pm 
Instant subscription!
maffers  [author] 11 Jul, 2024 @ 6:13pm 
AI-Man 8 Jul, 2024 @ 6:34pm 
would love to have one mod that adds all your Expanded Hero Skill mods into one so i can shorten my already too long modlist
ElyonHU 25 Jun, 2024 @ 9:33am 
pls up
Stephince 20 May, 2024 @ 9:51am 
Glad i stumbled on this. Will you do a compilation version at some point?
maffers  [author] 13 May, 2024 @ 2:41pm 
@Keith 'Blood' Hanson
CA added some similar skills to the base skill trees so I removed them from the mod.

I'll think about switching the bound spell to Searing Doom.
Keith 'Blood' Hanson 13 May, 2024 @ 2:26pm 
Do wizards still have that skill tree? Quick witted->Consistent Casting->Mastery of Magic? Don't think I've seen those...I'm fairly sure I don't...think I have any other skill tree mods...

Eh, still love this mod, feels great. Doesn't really make Witch Hunters or Empire captains viable in my games, but now warrior priests aren't...awful. xD Battle Wizard stuff is fun, too, I especially like how they now all get some bound spells so that they can do *something* magic like if they happen to run out.

Also find it funny that the bound spell on Gold Wizards is...one of the worst ones in their kit in my opinion. x;D Man, that lore of metal really is kinda useless unless its on Galt...
maffers  [author] 9 May, 2024 @ 4:04pm 
@Ca Boong
The other mod you are using determines what ranged weapon the mounted version has and the damage it does. You should ask that modder about the ranged damage.
Ca Bong 9 May, 2024 @ 2:30pm 
hi. I have to report a bug, Witch Hunter on horseback, I use Mount Expansion mod

The ranged damage increased to 750. That's double the norm

I wonder if you could make it compatible with that mod
maffers  [author] 5 May, 2024 @ 12:26pm 
@mjboehle
I have already added them.
mjboehle 5 May, 2024 @ 12:22pm 
When do you think you'll have the engineer added?
maffers  [author] 30 Apr, 2024 @ 11:51pm 
@GreyGhost14
I have updated for 5.0
GreyGhost14 30 Apr, 2024 @ 9:03pm 
cool good job mate cant wait boss:)
maffers  [author] 30 Apr, 2024 @ 6:24pm 
@GreyGhost14
I have not updated this mod for the current patch yet. I am currently working on it.
GreyGhost14 30 Apr, 2024 @ 5:45pm 
does this work with thrones of decay?
ChopChop 2 Mar, 2024 @ 1:51am 
Ok all of the previous submods i posted for your submods will be soon deprecated and unsupported. I moved all my submods to your incredible mods to one Addon:
[Addon] All in One compilation for Expanded Hero Skill Trees by Maffers
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3171488029

This way i don't have to maintain and manage 50+ mods and submods. The Addon works of hard dependancy to all & only your skills mods. All additional hero mods are optional and will recieve the skills when enabled along the Addon :) I hope this makes sense! Thanks again for the hard work and good luck with the next faction!
Dairak Logrus 24 Jan, 2024 @ 11:48pm 
hi man! interesting you make for other races in future?
ChopChop 19 Jan, 2024 @ 6:13pm 
@Solaire they will be soon 😏
Solaire 10 Nov, 2023 @ 4:54pm 
Question. How compatible would you say your mods are with Expanded Hero Skills by devon752
大师Nanta ☼—神尊英雄 3 Nov, 2023 @ 8:45pm 
Excellent ! Would you please release a vesion that unlock all these skills ?
pakurek 1 Nov, 2023 @ 12:00pm 
Thanks, will simply check whether it works and let know. Besides, there are other Double Skill Points mods on the market.
maffers  [author] 31 Oct, 2023 @ 3:58pm 
@pakurek
Probably unless the dump skill takes up the same location on the skill tree as the skills from this mod.
pakurek 31 Oct, 2023 @ 2:23pm 
Is it compatible with [SFO] Double Skill Points mod?
Darkraven1984 29 Oct, 2023 @ 7:22pm 
awsome mod
ballxxx123 29 Oct, 2023 @ 10:54am 
can you ad mount cause horse are so boring
Serious Lee 29 Oct, 2023 @ 6:44am 
Finally Empire heros feel like they belong into warhammer 3. Only thing missing for me is a better mount for the Captain. The pagasus is just so... eh
Ciaphas Cain 28 Oct, 2023 @ 12:50pm 
Oh you darling!
Colithiel 27 Oct, 2023 @ 9:50pm 
awesome
Pendix 27 Oct, 2023 @ 4:18am 
Love the flavor text
TheGrandSirPiggy 27 Oct, 2023 @ 1:48am 
@Ca Boong

Give Robie's excellent Empire Engineers mod a try. Its as good as an empire engineer hero is going to get
maffers  [author] 26 Oct, 2023 @ 3:43pm 
@Ca Boong
I'm hoping CA will eventually add a Master Engineer hero eventually so that won't be necessary.

If you choose "Order of the Anvil" you eventually get a healing aura.
maffers  [author] 26 Oct, 2023 @ 3:40pm 
@Mortarch Of Blood
Here you go: Vampire Counts Expanded Hero Skill Trees
REITERPALLASCH 26 Oct, 2023 @ 3:28pm 
THIS ACTION HAS MY CONSENT
Ciaphas Cain 26 Oct, 2023 @ 11:37am 
Awesome!! Cant wait to try it!
Hope you do the same for other factions, ie Vamp Counts (hint hint :P )
Tequila Sunset 26 Oct, 2023 @ 10:10am 
Awesome mod! Hopefully you can get around to making others for some other factions like Cathay, LM, GS and so on. Their hero skill trees can be so barebones.
Puddles404 26 Oct, 2023 @ 1:21am 
noice
spacemichael 26 Oct, 2023 @ 12:26am 
brets next maybe?
Ca Bong 26 Oct, 2023 @ 12:18am 
Some idea for Heroes branches:
Empire captain:
- Engineer Captain: have some basic skill of Master engineer.
Warrior priest:
- Healer: - have skill to heal like Kislev Priest
maffers  [author] 25 Oct, 2023 @ 4:40pm 
@pyromaniac7777
Probably Dwarfs
Pyrodysseus 25 Oct, 2023 @ 3:46pm 
awesome, who's next? dwarfs, greenskins, perhaps a WH2 faction?