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Rapporter et oversættelsesproblem
During the 1.6 update, a couple of faction mods I'm using changed their ID, and now I can't edit the preset I'm using. Is there any way around this, or do I have to re-do the entire preset?
As for the empty settlements no idea is that new with 1.6? Is the any kind of error? Making them so expensive it can’t spawn any is my only initial thought
For everyone else who's commenting about adding custom xenotypes, just throwing a stone but let faction control manage pawntype's items and equipment, and instead let something like Xenotype spawn control (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2891975564) let you pick the variety and makeup of custom xenotypes for any faction in the game (as percentages), even hidden ones such as ancients-
Thank you!!!