Garry's Mod

Garry's Mod

GM_Construct but its during the start of a zombie apocalypse
259 kommentarer
NastyLasagna 5. juni kl. 9:52 
Imagine this but for, say, Bigcity
CaliforniaEAS 25. apr. kl. 18:38 
L4D2 Players: oh Sh*t here we go again.
Naderax 31. mar. kl. 8:43 
the start of xenstruct fr fr
BlackFlagg 16. feb. kl. 12:13 
one thing I do ask is add more variety to the screaming instead of the same woman over and over
BlackFlagg 16. feb. kl. 12:09 
shit man that's creepy
bob 15. jan. kl. 6:16 
it has a atmoshererewrq avtzizugrzgcRUIEN<GZRGVAZ<GR<ZAGUR GASZU HTRUNcruiegsuacrhQZRCAHwrzaHSUZRchHIDEHARUCHWAURCHAzrczHCSRUHUANDAUFRHUAMHRZAHGETUACHRAZUAWAYAUZFRGUZAHFZUVAGSZUToutA8SFHVUAHOFhere
leyley 11. jan. kl. 15:50 
This map is pretty laggy for me.. Is there a possibility to optimise this? (I don't got a strong pc but still something drops my fps when I look it's way but I don't know what does that)
dawgfood_ontawp 11. jan. kl. 13:45 
lol
Rakova Poslastica 11. jan. kl. 13:33 
oh im dumb its just a mod called the darkness
Rakova Poslastica 11. jan. kl. 13:32 
this map is haunted for me unless i spawned into the wrong map which i didn't, first of all its night time or smth, not as many gunfire sounds, and i kid u not i saw red eyes and when i got closer they vanished, ima check my mods rq
10. jan. kl. 3:58 
also regarding the "fight to the death" i didn't mean that, they probably either got left behind or are behind the evac wave, can't find a way to get out of the city or something
10. jan. kl. 3:34 
also to explain that all the zombie corpses have no headcrabs on them, the rebels may just be shooting them in the head, and the area of the map we are in is an abandoned rebel stronghold
10. jan. kl. 3:32 
i like to imagine that this is during the uprising, the combine have begun shelling the city and the number of zombie are increasing, some rebels are trying to leave the city while the others fight to the death, that could also explain the ar2 muzzleflashes to make the map more in-lore with hl2
BananaThief985 4. jan. kl. 15:26 
perfect.
mr fat cheeto 1. jan. kl. 18:13 
the blue flashes could just be rebels with stolen combine rifles
hmodz 13. nov. 2024 kl. 8:11 
@Monahikos Liekos oh okay thanks for the information.
Monahikos Liekos  [ophavsmand] 1. nov. 2024 kl. 14:59 
@hmodz I removed the zombie sounds because somebody said they were annoying.
As for the muzzle flashes, the gunshot sounds were from HL2, and some of them were pulse rifle sounds. I made the muzzle flashes blue to match said sounds, although I forgot to consider lore when I did that. I didn't really mean for this to be half life in particular.
hmodz 1. nov. 2024 kl. 8:20 
i won't lie this is a cool map my only nitpick is that sense you don't hear zombies and sometimes the muzzle flashes are blue it looks more human soldiers fighting combine and this map is happening during the 7 hour war but is just my opinion but i still love the map very much.
HEVGodzi 26. okt. 2024 kl. 1:58 
we need one but in flatgrass with some houses buildings and crashed helis or stuff
Rakova Poslastica 14. okt. 2024 kl. 16:01 
we need one for flatass
Pumpkin Boiling 5. okt. 2024 kl. 18:33 
bro, this is really good map, make another one like this
Knight 5. okt. 2024 kl. 17:35 
this is a nice map i like to use it for my animations
OrangeQuill 2. okt. 2024 kl. 17:53 
This is really well done I like the little details
puditcool 14. sep. 2024 kl. 22:07 
thanks:tobdog:
Monahikos Liekos  [ophavsmand] 13. sep. 2024 kl. 14:59 
@puditcool Bottom of description
puditcool 13. sep. 2024 kl. 3:21 
Nav? Node?
zed conagher gaming #savetf2 2. sep. 2024 kl. 10:08 
I consider this an infection that can infect players of gmod and make them not able to control their character at all, plus they can join singleplayer servers to infect more.
Monahikos Liekos  [ophavsmand] 30. aug. 2024 kl. 12:17 
@minidataaka I didn't make any real lore in particular when making this map, I left it up to speculation so people could create there own lore and stuff since its a sandbox map
minidataaka 30. aug. 2024 kl. 4:04 
are the zombies like hl2 zombies in lore, or an infection? in other words, are hl2 zombies in line with the lore?
vape industry 21. aug. 2024 kl. 6:28 
this map is my fav map but could you maybe make gm_bigcity like this
pizza eating retard 17. aug. 2024 kl. 12:03 
The Construct Event IS Contained.
L6061 11. aug. 2024 kl. 6:46 
Kinda reminds me of The Last Of Us. I also recomend to play on this with a specific Nombat extension {LINK FJERNET}
Woowz11 3. aug. 2024 kl. 4:38 
левокумское
melon_man 29. juli 2024 kl. 12:19 
This is an awesome map.
Cred 22. juli 2024 kl. 14:53 
understandable, have a great day
Monahikos Liekos  [ophavsmand] 22. juli 2024 kl. 14:30 
@Cred Yes but I'm currently busy with other stuff right now
Cred 22. juli 2024 kl. 13:38 
have you guys ever thought of making a bigcity version of this? i know a lot of people have been asking for it.
Monahikos Liekos  [ophavsmand] 22. juli 2024 kl. 12:23 
@wohawoah No there arent any npcs
smoothie bowl 22. juli 2024 kl. 12:21 
dos this have zombies and stuffs?
idiot 27. juni 2024 kl. 18:43 
:GhostFlowerHappy:
Monahikos Liekos  [ophavsmand] 27. juni 2024 kl. 18:39 
@Jingles No you're not! It's in the secret room after all
idiot 27. juni 2024 kl. 18:37 
wow i am stupid
Monahikos Liekos  [ophavsmand] 27. juni 2024 kl. 16:55 
@Jingles There are buttons in the secret room that control the gunshots
idiot 26. juni 2024 kl. 20:45 
i beg you to make a gunshotless version
CyrusTheFox 24. juni 2024 kl. 8:59 
The sounds shouldnt be synced because sound travels slow, the sound should be delayed by a few seconds from the gunshot lights
MelodiousOwl 23. juni 2024 kl. 13:53 
I love how the flashes of light are perfectly synced with the gunshots. A detail so small, yet so important
Soda Can 28. maj 2024 kl. 21:12 
Good job.
i agree 8. maj 2024 kl. 21:12 
this is fucking cool as shit
Tricky Biz 6. maj 2024 kl. 7:17 
Bro this is awesome! When I launched the map I imagined how cool it would be if you could see distant destruction, lone behold you can see the traffic trying to leave the cities and gunfire in the skybox, its absolutely stellar!
The only thing I'd suggest to update is lesson the gunfire light range since it reaches too far onto other buildings in the distance. And Id love to see more skybox details, maybe a helicopter or a single police car in the traffic?
sgalkin 13. apr. 2024 kl. 3:36 
l4d2: