Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
3 nodes seem invisible and a few seemed a bit floaty. I am guessing its because of elevation underneath the custom parts of the IEE map, but I do not know for sure.
Its just been extremely time consuming fixing up all my other mods etc. But this is on the list to be fixed soon, rest assured.
you seem to misstype rakart for rak
Finally got around to make the remaining flavour texts for the sea nodes.
My best advice would be to make a new game or backup your save file before trying.
Finalising another big mod for release within the coming days.
Alright fellas, the requested version with pre-established trade networks have been made. Link is at the bottom. Enjoy!
I will squeeze that version as soon as possible.
Love <3
@Cipher - cheers mate, hopefully we can colab a mod some day, got an idea for one, hwich could use your skillset.
@Sly - glad to hear it.
When you play normal IE in WH3, you can use one or the other of my 2 "Frontier Explorer" variants.
So yes you would use both mods to switch between modes, but NEVER at the same time, that would result in a CTD. So you can keep them in your manager, but needs to make sure, that the correct one is active. Hope that helps.
Enjoy!