Age of Wonders III

Age of Wonders III

Chivalrous Additions: Wasteland
106 Comments
That Human  [author] 28 Jun @ 5:35am 
Fixed the broken description above! Forgot I have to manually copy the whole thing every update as the mod description window in the uploader cuts most off...
jaersavo 30 May @ 4:49am 
even more units and some mystery things sounds intriguing. Amazing
That Human  [author] 28 May @ 9:25am 
@willfrog
According to Gladen new units, some fixes and tweaks and some mystery things that may happen!
willlfrog 28 May @ 8:33am 
"in preparation to changes coming to Wasteland." What changes ???
candywolf 9 Mar @ 7:27am 
sorry. i must have missed that. i know its my fault for not noticing the detail and i understand things like this happen allot. thanks for the help all the same. i really like your mods. they are very good.
That Human  [author] 9 Mar @ 12:13am 
I have improved the T3 building description to now explain when the T4 buildings are available since few bother to read the T4 building description.
That Human  [author] 9 Mar @ 12:01am 
@candywolf
Are you a Theocrat? As the building description implies it is only available to a specific class.
candywolf 8 Mar @ 11:42pm 
can someone please confirm they are able to construct UNDROWNED SANCTUARY it seems maybe i may have a mod conflict? its not showing up. thanks.
That Human  [author] 7 Mar @ 8:30am 
@willfrog
I do not handle the balance of units from Wasteland itself. You should bring that up in the base mod!
willlfrog 7 Mar @ 12:44am 
I think the Nomad Musketeer is a little overpowered. They can shoot down almost everything. Even troops in castles. Combine them with an Engineer and they are unstoppable.
That Human  [author] 29 Jan @ 11:23am 
@honker
Sorry, I do not completely understand the question! Could you rephrase that?
honker 29 Jan @ 8:52am 
Very thx for all you work! Its be with all you mod in one colection? :steamhappy:
That Human  [author] 24 Dec, 2024 @ 11:05pm 
A good Yule, Christmas and all those good holidays you celebrate! A sneaky new update with two new animals! May them bring you cheer!
jaersavo 18 Dec, 2024 @ 3:24am 
christmans holiday is coming and AoW3 is on top of my list, and I wouldn't play it without chivalrious intentions & additions
That Human  [author] 7 Dec, 2024 @ 6:15am 
Nomad models done? There are some I didn't touch (Mainly Archdruid, Necromancer and Djinn units) but may at a later date.
That Human  [author] 5 Dec, 2024 @ 12:12pm 
Update! Outcast overhaul done and Nomad overhaul begins. All core and three class units are done so far. More in notes!
That Human  [author] 2 Dec, 2024 @ 3:10pm 
Lizardman visual overhaul completed! All classes covered. Death Bringer was ignored for now as it uses a different skeletal rig.
willlfrog 2 Dec, 2024 @ 12:21am 
Great job !!!
That Human  [author] 30 Nov, 2024 @ 10:11am 
Update! All of Wasteland's core and warlord lizardman units have been visually (and audibly) modified to better fit the visual style of Additions. Sea Trolls have also been reworked! More in notes.
willlfrog 28 Nov, 2024 @ 12:54am 
a new race mod... dun dun duun... Tell me more !!!
jaersavo 24 Nov, 2024 @ 8:58am 
great to see the updates and fixes coming. Thanks
That Human  [author] 16 Nov, 2024 @ 9:52pm 
A small but semi-important fix; Silver Thanes are less common in the base game and golden realms campaigns. Was an issue with the rest of the list they were part of where in the expansion files so it only spawned what it could see (since expansion content, with the exception of abilities, are limited in campaigns).
That Human  [author] 11 Nov, 2024 @ 7:20am 
Update! New secret Nomad unit and moved an old one plus some additional tweaks. More in notes.
That Human  [author] 28 Oct, 2024 @ 1:10am 
Update! Adds two new units, one for the giants and a neutral (and dedicated to the cause) you may encounter throughout Athla!
That Human  [author] 21 Oct, 2024 @ 8:55pm 
@Argonne Divulge
Good luck! Your mod does sound promising! I am planning another CA pack for Shadow Realm and... a new race mod... dun dun duun...
Argonne Divulge 21 Oct, 2024 @ 8:40pm 
@That Human Oh in that case, I have already done that. Thank you for quick response. Everything is wrorking flawlessly for me so I wasn't exactly sure what was incompatible so that's why I asked. I hope for Shadow Realm integration into this someday to complete my dream mod pack experience.
That Human  [author] 21 Oct, 2024 @ 8:19pm 
@Argonne Divulge:
No files are edited, content is only added. What you will need to do is to add Ayalin's buildings to the nomads and lizardmen but that would not require this mod, only Wasteland!
Argonne Divulge 21 Oct, 2024 @ 8:16pm 
Interested in making compatches with Ayalin's mods. Could you tell me which files are edited here so I can make them?
Júpiter 19 Sep, 2024 @ 6:11pm 
Great mod!!!
jaersavo 25 Jul, 2024 @ 4:04am 
Used this mod for 2 games (probably 10+ hours) without any problem. Can highly recommend it.
That Human  [author] 25 Jul, 2024 @ 3:13am 
@honker
It is very stable as long as something else does not change that! As always, be aware of ancient mods left in an unfinished state. If the top comments mention issues and no response from the author then use them on your own risk.
honker 25 Jul, 2024 @ 3:07am 
Very thanks! How stability?
That Human  [author] 26 Jun, 2024 @ 11:56pm 
Updated for the new invasion event! Harassers reworked a little!
That Human  [author] 15 Jun, 2024 @ 7:06am 
Scorpion update is here, including a new secret unit!
jaersavo 8 Jun, 2024 @ 11:05am 
love how you continue your work on this master piece.
And I'll continue to play it :)
That Human  [author] 8 Jun, 2024 @ 10:49am 
Update! Croaking frogs and other additional sound effects!
jaersavo 4 Jun, 2024 @ 2:26am 
haha
and it's amazing how many new races and units you have added. This is like a full add on, at least. Love your work
That Human  [author] 3 Jun, 2024 @ 10:11pm 
Update coming soon. Frogs and toads will croak!
That Human  [author] 19 May, 2024 @ 1:11pm 
Update! Lost Harbor works properly and a new rare sea encounter; the charybdis!
That Human  [author] 15 May, 2024 @ 1:40pm 
Seems like my fears were wrong, looks good! Some oddness, but as good as you can get it with the technical limitations!
That Human  [author] 15 May, 2024 @ 8:20am 
Update! Sand Worm now replaced the Armored Elephant for Nomad Archdruids, and the Elephant is now a secret unit instead. Due to the map editor not being functional anymore for unknown reasons I haven't been able to test it completely, so the effects could be a little wonky. Sorry about that!
That Human  [author] 9 Mar, 2024 @ 12:44am 
@willfrog
It's from Wasteland itself.
willlfrog 9 Mar, 2024 @ 12:41am 
A.I. always use enchanted weapon spell. Don't know if it's yours...
alexej 26 Feb, 2024 @ 8:30pm 
Outstanding work as expected. Thank you for your time investment for our beloved game
greenlion129 22 Feb, 2024 @ 5:04am 
New Race New Race haha !!!! ^^
That Human  [author] 19 Feb, 2024 @ 7:05pm 
@Kingz159
Fixed!
Kingz159 19 Feb, 2024 @ 5:58am 
Howdy! Got an outcast camp the other day as a Goblin Dreadnaught, was on a older save and the “Mysterious Update” but as I was playing haven’t had to much trouble with the save but I have not been able to build the building for the Janissaries unit. The one after the slaver camp I believe? I also was not able to build the Mortar Unit. So I believe I found a bug haha, will be trying again on another save with the same ruler to see if I can repeat it
That Human  [author] 2 Feb, 2024 @ 3:05am 
Update! New units! Fixes! More in notes!

Have fun moosing and letting the moose loose!
That Human  [author] 25 Jan, 2024 @ 2:33pm 
@avenger711
I believe so. 好想养只宠物啊 handles the rigging and porting.
avenger711 25 Jan, 2024 @ 1:00pm 
Finally I got my hands on it.
Submarine and the frog from "King's Bouty Armored Princess"?