RimWorld

RimWorld

Visored Headgear
46 Comments
Xyvern 9 hours ago 
currently broken as of rn, if you wanna fix it just go into rimpy and go to the mod, or do steam/steamapps/workship/content/294100/3070137089, go to loadfolder.xml, change 1.5 to 1.6 and it works
Cosmo Corban 9 Jul @ 6:51pm 
If it doesn't feel right for you in the testing, then don't change it. You are the real one!
The Blind One  [author] 8 Jul @ 11:25pm 
@Cosmo Corban

Still if the helmets had see through visors they would have been completely see through like the recon helmet. At least that's how I feel about it. It makes more sense that it has an internal display screen while the rest of the helmet is completely sealed off for maximum protection, at least that is my head cannon. I don't know what Ludeon's actual intentions were with the helmet as it's quite the odd looking thing regardless. If I made those parts see through the entire thing would be mostly just see through helmet which I think would look kind of weird too. I'll consider giving it a try and see how it looks when 1.6 rolls around. No promises though.
Cosmo Corban 8 Jul @ 10:13pm 
@The Blind One I thought I had answered you, wtf
Anyway, I have always believed the yellow part in cataphract helmets was like military grade yellow tinted glass. Like a space suit helmet.
The Blind One  [author] 8 Jul @ 4:05pm 
@Blueo

Will be updated to 1.6 as soon as I get my hands on the DLC.

As for the vac suit, I'll have to see but if it makes sense then yes they will get the same treatment.
Blueo 8 Jul @ 3:36pm 
Works in 1.6, but do you plan on adding visors to the new armor(s?) that's being added to Odyssey like the VAC suits?
The Blind One  [author] 22 Oct, 2024 @ 11:51pm 
@Cosmo Corban

I had considered it but in my imagination the cataphract helmet does not have a visor. It has an internal display of what is happening on the outside. What part would be the visor in your imagination if I may ask?
Cosmo Corban 20 Oct, 2024 @ 8:18pm 
Could you posible add a visorlike to the cataphract helmet please? c:
The Blind One  [author] 22 Jul, 2024 @ 10:43am 
@Just_Eh_Gamer

I don't see why it wouldn't be?

At the very least it won't crash your game. It's just textures.
Just_Eh_Gamer 20 Jul, 2024 @ 10:07am 
is this compatible with alpha mech armors?
The Blind One  [author] 17 Jun, 2024 @ 6:11am 
@Gerewoatle

No problem, Xyvern mentioned it to me that it could use a little touch up. If you have other 'popular' mods that have helmets that needs visors, don't be shy to suggest them. I might just add them in this pack ;)
Gerewoatle 17 Jun, 2024 @ 12:01am 
Thank you for fixing the deserter helmet and making it look like something actually worth calling a helmet.
The Blind One  [author] 15 Jun, 2024 @ 5:37pm 
Update:

> Updated support for all ideology styles that should have them + bonus visor for Totemic Recon.

> Added support for Vanilla Factions Expanded - Empire
Xyvern 14 Jun, 2024 @ 4:35am 
im saying the mechlord chest armor is always the vanilla mechlord chestpeice, not van's retexture of it.
The Blind One  [author] 14 Jun, 2024 @ 4:33am 
@Xyvern I have no idea what you mean friend.

The Mechlord armor has a unique texture, what do you mean it still uses the default? Yeah it's always had a new default unique texture since biotech launched.

Can you show me what this 'default' is according to you that is incorrect? Cause I just can't seem to wrap my head around what it is exactly that you mean.
Xyvern 14 Jun, 2024 @ 4:22am 
i meant they never actually added the chest texture and it still uses the default.
The Blind One  [author] 11 Jun, 2024 @ 2:28pm 
Small update:

> Support for Vanilla Ideology Expanded - Sophian Style. They now have more prominent darker visors similar to this mod

> Touched up my old gunlink visor to have a small 'outline' on the edge of the visor similar to how Sophian style did theirs because I think theirs looks better and now the two mods are aesthetically similar.

> Added load-folders. Might cause problems for people below version 1.5.

If you are experiencing problems with this update, errors or not loading properly, let me know, I have never used LoadFolders before but this should provide a cleaner load structure which is good for lower end rigs.
The Blind One  [author] 10 Jun, 2024 @ 12:26pm 
@Xyvern

I'm honestly curious when you said that the mechlord suit still used the default? Did you mean it used the default Marine Armor as a placeholder? The wiki doesn't make any mention of it either.
Xyvern 10 Jun, 2024 @ 11:50am 
oh. i geuss they finally updated the mod then. my bad, sorry
The Blind One  [author] 10 Jun, 2024 @ 11:12am 
@Xyvern

"he never updated the chestplate texture so its still the default."

Wdym it's the default? Can you be more specific? I clearly have an unique mechlord suit texture for mine ... might be the mods but I doubt it. Can you show me with a screenshot what is wrong with it?
Xyvern 10 Jun, 2024 @ 10:29am 
sorry for the late response, steam didnt ping me. he never updated the chestplate texture so its still the default.
also, hell yeah! ive been wanting that silly little face slot fixed so badly, i dont understand why the helmet goes from protecting the face to literally protecting everything BUT the face. wild.
loving the visor, thank you!
The Blind One  [author] 10 Jun, 2024 @ 9:09am 
Update:

Mechlord helmets now have visors!

Lemme know if you guys like this design. It's a bubble visor for in space! SOS2 patch not included in this mod :steammocking:
The Blind One  [author] 10 Jun, 2024 @ 9:07am 
@Xyvern

What exactly is wrong with the mechlord chestpiece?
Xyvern 10 Jun, 2024 @ 7:42am 
yeah i meant the mechlord helmet. i also do use that but its unfinished and they never finished the chestpiece so it looks goofy

and theres still no visor :(
The Blind One  [author] 10 Jun, 2024 @ 7:31am 
@Xyvern

You may also like: Van's Retexture : Mechanitor
The Blind One  [author] 10 Jun, 2024 @ 7:28am 
@Xyvern oh wait I think you mean the mechlord helmet and give it proper visors yeh?

I'll see what I can do.
The Blind One  [author] 10 Jun, 2024 @ 7:26am 
@Xyvern

You mean the Mechcommander helmet?

Whats wrong with it exactly? What do you think should be changed?

The helmet does look goofy as hell but the center black spot as far as I see it isn't a visor but just the coloration of the helmet itself. It's supposed to protect the entire face like that. Even if I made it a visor the eyes wouldn't be properly aligned making it even more goofy.

I have no idea how he is supposed to navigate like it is now but I like to imagine he uses the electronic waves on his headset to create a 3D environment like a bat does with his acoustics. At least that's my head cannon and you can't convince me otherwise lol. He's 'one' with the ether. He's neo ... with a funny helmet.
Xyvern 10 Jun, 2024 @ 6:56am 
i absolutely love the mod though, thank you.
Xyvern 10 Jun, 2024 @ 6:55am 
when you have time to do it, you think you could do the last mechinator helm too? it looks so goofy
The Blind One  [author] 1 Jun, 2024 @ 4:46am 
Small Update:

> Regular Recon Helmet now has west facing graphic
> Gunlink now properly placed behind head when facing westward
> Added Mod Icon lol

If you have any issues please let me know, I'm new to modding and the 1.5 update changed how graphics are rendered so bugs may occur.
TorMechia 6 May, 2024 @ 5:21pm 
LETS GO
The Blind One  [author] 6 May, 2024 @ 3:45pm 
Sorry for the long wait guys, it's been updated to 1.5
Mr. J Soda 24 Apr, 2024 @ 1:47pm 
Seems to work in 1.5, just needs tags
Spesh 20 Apr, 2024 @ 5:48pm 
I'll give you more than a kiss for a 1.5 update
TorMechia 16 Apr, 2024 @ 8:09pm 
I'll give you a big ol' kiss for a 1.5 update
(^-^) 16 Apr, 2024 @ 9:23am 
1.5
GVLT 11 Apr, 2024 @ 10:54am 
1.5 please
The Blind One  [author] 9 Nov, 2023 @ 5:32am 
Pushed small update on the recon side views to fit better with some faces.

If you have any issues, let me know (preferably with screenshots).
Richard Mc Nutbuster 9 Nov, 2023 @ 5:32am 
do i need a hd texture pack thing. i was just here because it has the gunlink visual too
The Blind One  [author] 9 Nov, 2023 @ 4:37am 
Yes the marine armor helmet is also updated, for some reason it completely skipped my brain when creating the preview picture lmao, I knew something was missing but couldn't put my finger on it haha. It's definitely part of the pack for anyone wondering :)
Nanotonium 9 Nov, 2023 @ 3:59am 
Cool. I didn't know the old recon helmet mod I've been updating all this time for myself got updated for marine helmets too, going off the description, so I moved over to this yesterday because I randomly saw it when I thought to look at the newer mods being uploaded. I've got this at the very bottom of my modlist above Rocketman if that helps anyone else. Not gonna mess with rimpy autosort lol.
The Blind One  [author] 8 Nov, 2023 @ 9:19am 
@Richard Mc Nutbuster, can you be a bit more specific? Are they all not working for you? Are some not working for you?

Do you have it loaded AFTER other HD graphic packs? Try loading it at the end of your mod list since it's just textures and should override other textures.
Richard Mc Nutbuster 7 Nov, 2023 @ 2:18am 
not certain why, but it wont work for me
selest19 6 Nov, 2023 @ 12:46pm 
The vanilla one looks like a cut chin for me, thank you so much. (i know nothing of modding)
Macca 3 Nov, 2023 @ 7:54am 
absolutely brilliant
Sopel 3 Nov, 2023 @ 2:23am 
Oh wow, now the gunlink design finally makes sense to me...