Space Engineers

Space Engineers

X3 TC Sector - Xenon Sector 472
15 Comments
Yantzee 5 Feb, 2016 @ 7:55am 
Думал сделать ремейк этого мира?
Maks2103 18 Aug, 2015 @ 1:52pm 
жаль
LeonserGT  [author] 18 Aug, 2015 @ 1:30pm 
Этот мир - дико устаревший, там почти все моды уже удалены, плюс "исходник" мира у меня тоже потерян вместе с жестким диском и обновить его я уже не могу
Maks2103 18 Aug, 2015 @ 1:02pm 
у меня ошибка загрузки модов, что мне делать?
LeonserGT  [author] 10 Jan, 2015 @ 7:09am 
There is no planets in this skybox. Firstly, I wanted to use "Dead planet" skybox, but it's too dark, withoun any sun and you just can't see ships.
Dariorthan 10 Jan, 2015 @ 4:05am 
one point of kritik:The Planet! The Xenon are destroying every planet they find and the skybox is showing one that is nearly looking like earth
LeonserGT  [author] 5 Oct, 2014 @ 2:58pm 
All Xenon fighters was redesigned to be more detailed (and finished LX), L for example
http://cloud-4.steampowered.com/ugc/535124949508375601/EDA99111EE101293F5C15785240785CCF1E6FBE6/
LeonserGT  [author] 3 Oct, 2014 @ 8:52am 
As you can see, this was my first expirience in recreating X3 ships. As I built new ships, quality slowly increases and now I'm not satisfied by these xenons by my own, for example, why did I decide to place red thrusters?.. So, now I want to remake them completely and, may be, release as blueprints. For example, N will be only a drone, cause there is no place for cockit and etc.
Aaand maaay beee... xenon I from Albion Prelude...
P.S. But PX and LX will be 100% released
Malganis_Lefay 2 Oct, 2014 @ 4:35pm 
I like the Xenon Station and the Gate
but i dont really like the ships.
the K/J looks ok from the outside but the interior is to chaotic in my opinion (even for a X3 Xenon capital ship) . The small ships looks a little clunky because they are so small, the M is ok but the L misses so many parts and details of the original :/
LeonserGT  [author] 3 Sep, 2014 @ 9:12am 
Wow, thank you :)
I called it K because in TC J looks a little different from Reunion, so I don't want to recreate it with new design :P
Btw, at this moment - two new sectors released, Home of Light and Kha'ak Sector. It's not 100% copies, Home of Light looks like just usual argon sector, no Terracorp HQ (it's too big for my PC!) etc, I just didnt know how to name it :)
Jakesnake5 3 Sep, 2014 @ 7:33am 
OMFG!

BTW, I was a, by Egosofts definition in the manual for TC, a Graphics Developer for Terran Conflict. (Jakesnake5). I corrected alot of texture errors from the old X2 textures X3R used, that X3TCs graphics engine didn't like.

The Xenon Station you depict is actually from X2 The Threat. Very good work, I love it. :)

If it's not a real K, then it's the carrier J, which, in X3R, had to have a mod just to actually land and launch anything.
Net-FX 1 Sep, 2014 @ 11:28am 
Epic and brilliant work. :)
LeonserGT  [author] 29 Aug, 2014 @ 1:32am 
Thanks! Will fix after creating a pic with logo and name :Killmaster:
Mojo 28 Aug, 2014 @ 10:45pm 
how to fix the main workshop page black thumbnail:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=298226112