Airships: Conquer the Skies

Airships: Conquer the Skies

Additional Guided Missile Mod
17 Comments
Aurora Wolf 20 Oct, 2024 @ 8:10pm 
Thermal signature detected
Imam Ali Assad Bashar  [author] 14 Jul, 2024 @ 3:23pm 
It can be done
superboy813 14 Jul, 2024 @ 1:11pm 
Hey, I don't know how big of as ask this is, but can you make a version of this mod where the IR and radar missiles don't engage planes and troops? I know it kinda defeats the purpose of those missiles to not do that, but I see that it's been causing a lot of issues when there are planes in play. So rather than asking for a fix, I'm asking for this so I could use them, because I like the work you put in this mod and it'll be a shame for it to go to waste.
Partnerbot 7 Jul, 2024 @ 2:07pm 
this feels familiar
Adalbert 16 Jun, 2024 @ 3:53am 
IR caused crash crash for me
Felis Leo 22 Apr, 2024 @ 11:57am 
The missiles that were supposed to shoot troops and planes just target normal ships, and if there is an plane the game crashes :(
Imam Ali Assad Bashar  [author] 18 Apr, 2024 @ 3:29am 
personally Ive not had that issue, I dont know what could be causing it but its quite unfortunate
CamoCoyote 18 Apr, 2024 @ 12:32am 
After an hour's test, IR and SARH missiles will freeze or crash the game when there is an airplane on the field.
dansondelta47 2 Apr, 2024 @ 2:52pm 
So I tried getting rid of the missiles, and it no longer froze or crashed the conquest. The IR missiles froze my forces and didn't fire, while the SAHR ones just by themselves crashed when they tried to fire. deleting them from the forces fixed and there was no lag.
Imam Ali Assad Bashar  [author] 2 Apr, 2024 @ 6:00am 
Its probably a mix of the two, the AI's ability to spam is fascinating
dansondelta47 1 Apr, 2024 @ 11:58pm 
Either the IR missiles are just completely freezing my forces while the other side keeps moving in conquest, or the other side has some sort of massive harpoon inf spam.
PlatinumRyan 10 Mar, 2024 @ 12:43pm 
must be my cpu or motherboard then
Imam Ali Assad Bashar  [author] 10 Mar, 2024 @ 12:01pm 
not really no, I have ships with over 20 missile launchers, but I dont have performance issues on those
PlatinumRyan 10 Mar, 2024 @ 11:46am 
so 4 ballistic and 3 IR launchers is absurd?
Imam Ali Assad Bashar  [author] 10 Mar, 2024 @ 11:18am 
unfortunately theres no apparent fix for that, if you make an absurdly big ship or fire 100s of missiles out the game will not handle it well
PlatinumRyan 10 Mar, 2024 @ 3:27am 
it keeps happening
PlatinumRyan 9 Mar, 2024 @ 4:46am 
be aware, too many rockets might make an error occur (just had this issue, prob wont happen again)