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Or do I need to set PerDoomFormulaSlope to 0.167 (half of the default).
and yes, a month = 21 days (supply drop cycles).
I have one question though as in one comment bellow you said that monthly dark events scale to 5 over course of 10 "months" (xcom 24 day months?) while config has 7 array items like this (note it is after my modification already):
PerMonthDarkEvent[0] = 1
PerMonthDarkEvent[1] = 2
PerMonthDarkEvent[2] = 3
PerMonthDarkEvent[3] = 3
PerMonthDarkEvent[4] = 3
PerMonthDarkEvent[5] = 3
PerMonthDarkEvent[6] = 4
What is the connection between above and 10 months from comment? Many thanks for help!
And everyone is free to configure this mod to their liking, it is my privilege is the author to ship the mod with the configs I'd play with.
What I also do is set (using Dark Event Manager, or Grim Horizon Fix mod) the harshest strategic dark events to be permanent / removed. Because yes, getting Permanent High Alert, Alien Cypher, Gone To Ground is devastating. So these are set to be temporary. This leaves dark events that help aliens to scale (by getting more stats or abilities, see the linked mods in the description), and those I don't mind countering as much - gives some alien progression without creating new enemies.
If you're not sure how to config this mod to your liking then let me know and I'll try to help.
I am playing with ChristopherOdd's 2022 collection (covert infiltration and girm horizon lite redux + remove dark event) + lengthy scheme - the amount of dark events is currently easily 8 - 9 per month, where it is possible to counter 3 or 4 with guerilla ops (with CI I guess it is regions dependent? never really counted how many can be countered). That being said I recommend to tweak config to have 5 or 6 maximum, or you risk having very unpleasant consequences in mid to late game.
Totally recommend it though as the campaign (probably lost now) was the best one I played so far.
You are welcome to make experiments and let me know your findings.
Doom dark events increase at a linear pace, 1 dark event per 3 doom ticks.