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@steelgamercd147 As stated in the description you'll need both mods to get all the landmarks.
@Six Eyed Flying Fish i'll take a look and try to fix it.
I'm currently bug hunting to fix my campaign that doesn't load anymore since yesterday.
So it's not because of your mod, but I keep getting a script error from it :
[out] <19.2s> Loading mod file [script\campaign\mod\cle_iee_misc.lua]
[out] <19.2s> Failed to load mod file [script\campaign\mod\cle_iee_misc.lua], error is: cannot open cle_iee_misc: No such file or directory. Will attempt to require() this file to generate a more meaningful error message:
[out] <19.2s> error loading module cle_iee_misc from file cle_iee_misc:[string "script\campaign\mod\cle_iee_misc.lua"]:230: '<eof>' expected near 'end'
[out] <19.2s> Failed to load mod: [script\campaign\mod\cle_iee_misc.lua]
The cle_iee_ancillary.lua and cle_iee_ror.lua are loaded successfully on the other hand.
I tried unsubscribing/subscribing again but sadly it doesn't fix it.
The following mods cause a crash to the Database: Chasslo_Landmarks_IEE.pack
The first invalid database record is cr_major_secondary_ind_2_1Chasslo_IEE_Caves_Fire_dwf in table slot_template_permitted_building_chains_tables
and pack file Chasslo_Landmarks_IEE.pack
Also, when presented with the Samurai Dilema, I chose the puppet emperor option, but got the effects of the Power to the Samurai Lords. I reloaded a save and did it again because at first, I assumed I miss clicked, but it happened again.
@Nuna<3 Does it say that your version are differents?
@Ixybus the CTD probably isn't caused by this mod but the script error is. I don't remember changing anything to that script but with today's update I didn't get any script error so it shouldn't be a problem anymore.
[out] <4.0s> Loading mod file [script\campaign\mod\cle_iee_misc.lua]
[out] <4.0s> Failed to load mod file [script\campaign\mod\cle_iee_misc.lua], error is: cannot open cle_iee_misc: No such file or directory. Will attempt to require() this file to generate a more meaningful error message:
[out] <4.0s> error loading module cle_iee_misc from file cle_iee_misc:[string "script\campaign\mod\cle_iee_misc.lua"]:230: '<eof>' expected near 'end'
[out] <4.0s> Failed to load mod: [script\campaign\mod\cle_iee_misc.lua]
Is it coming from this mod?
Here's a quick summary of what’s included:
-Landmark Rework: All landmarks have been fully nerfed and their effects reworked.
-New Content: 1 ROR unit and 4 new ancillaries.
- Expanded Landmarks: 8 new landmarks added.
- Unique Effects: Brand-new effects created using scripting techniques I hadn’t used before.
- Bug Fixes: Every reported bug has been fixed.
I hope you enjoy it! This update took time, but I’m proud of the result. My work on this mod isn't finished yet, but I believe its quality is now much closer to the main mod's.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3419260030
theres like no mentions in the thread..