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I wasn't sure if this combined with it would have produced the same outcome.
It still may be possible, however. Go ahead and give it a shot, if you'd like! (There's no harm in trying!)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2924538473
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3084668302&searchtext=
Maybe an idea that could be done with this is the vanilla mechs are the approved "factory refit" versions of those variants, the adjusted versions of the mechs could be the more customized versions of the vanilla mechs like for example a Longbow with the capability of having 4x LRM20s two per arm or 6x LRM5s three per arm, the enchanced versions of the mechs could be the "because fuck it that's why" where someone just goes absolute crazy with the customization options.
I have thought of altering the original 'mechs, but decided against it mostly for that reason. I might consider it, however - especially if compatibility proves to be a non-issue.
Let me know if there are any edits you'd like me to make as well - I might consider incorporating them. :)
I check the workshop's "last updated" filter every now and then to see what's either newly added or updated and I can already say that this will be on my radar because it already fixes something I personally hated about the UrbanMechs what with them being slow as turtles, just made engagements with them to be easy for the faster mechs even in their intended environment where the Urban should have all of the advantages.
Anyhow, the pictures are up, now! It's hard for them to do much justice with how limited the UI is in MW5 ( >:( ), but that's what I've got for now. I might edit them later to show some of the nuance that can be hard to see on 'mechs like the Enhanced 'Mechs - such as their armour values and speeds.
Good point about pictures, though. That's a very important thing that a lot of mods - especially big ones, strangely enough - don't use well - if at all! (It's why I eventually incorporated them into Re-balanced and Expanded Weapons - especially given that I made visual alterations and enhancements for it.)
I wasn't trying to come off as impatient, there's just a few too many mods on MW5's workshop that don't really showcase what they're meant to do, makes mods like MercTech at least in my opinion seem off putting because some require others but you have no idea what they do as they don't even describe what they do for some.