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I wasn't sure if this combined with it would have produced the same outcome.
It still may be possible, however. Go ahead and give it a shot, if you'd like! (There's no harm in trying!)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2924538473
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3084668302&searchtext=
Maybe an idea that could be done with this is the vanilla mechs are the approved "factory refit" versions of those variants, the adjusted versions of the mechs could be the more customized versions of the vanilla mechs like for example a Longbow with the capability of having 4x LRM20s two per arm or 6x LRM5s three per arm, the enchanced versions of the mechs could be the "because fuck it that's why" where someone just goes absolute crazy with the customization options.
I have thought of altering the original 'mechs, but decided against it mostly for that reason. I might consider it, however - especially if compatibility proves to be a non-issue.
Let me know if there are any edits you'd like me to make as well - I might consider incorporating them. :)
I check the workshop's "last updated" filter every now and then to see what's either newly added or updated and I can already say that this will be on my radar because it already fixes something I personally hated about the UrbanMechs what with them being slow as turtles, just made engagements with them to be easy for the faster mechs even in their intended environment where the Urban should have all of the advantages.