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It makes perfect sense though? 23 per pellet and firing 11 pellets, 23×11=253
In L4D1 it was 25 with 12 pellets, 25x12=300
in my experience my deagle changes have been fine, i adjusted them once and it now feels strong while giving the pistols a fighting chance over it, and that's what my goal was for that change specifically.
and if you're seriously trying to take down chargers with just a deagle, good luck with that considering they get 66% damage resistance when charging, so even without my nerf it's not gonna do all that well against it
ive slightly increased the AK's max spread to 40 to test the idea out. you can read the change notes for more of my thoughts on this
I wonder, why wasn't the pump shotgun touched?? A fire rate upgrade would've been okay.