RimWorld

RimWorld

Event Probabilities
8 kommentarer
Lûte the Goblin 23. nov. 2024 kl. 15:10 
Cool, thanks for the reply.
Lûte the Goblin 8. jan. 2024 kl. 16:24 
Is this something to be worried about?

https://i.imgur.com/8vgEXzV.png
WolfShine 21. dec. 2023 kl. 3:27 
Really great mod, keep updating it please :steamthumbsup:
TurtleShroom 19. nov. 2023 kl. 13:09 
Yours is vastly better.
basics :)  [ophavsmand] 19. nov. 2023 kl. 11:13 
@TurtleShroom I didn't realize another mod already did something like this (otherwise I probably wouldn't have made it, oops). Whether they conflict will depend on how VFE implemented theirs.

If they implemented it in the same way as I did, I'd guess the only conflict would be that whichever mod loads last is the one that takes effect.

If they implemented it differently, they could definitely combine to create some weird effects.

To check the current probabilities in-game, you can enable dev mode, click the "Open debug logging menu" button. Then check out "Incident Chances", "Raid Strategy Sampled", "Raid Arrivemode Sampled", and "Raid Faction Sampled".
TurtleShroom 19. nov. 2023 kl. 3:40 
Wow, this is impressive. The Vanilla Factions Expanded Events Mod has this in its options too... if I use this Mod, will it conflict with that?
basics :)  [ophavsmand] 18. nov. 2023 kl. 23:40 
shut up baby i know it
angela :) 18. nov. 2023 kl. 23:37 
10/10