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Official Devs in Discord says there's no changes in unstable about memory management, but unfortunately, during this one week memory usage of 1.6 significantly increased. I'll try to strip as many items as possible, but I don't think you can play this mod at the day 1 of 1.6.
Since the core mod demoted already, I don't update this mod until 1.6 version is readied.
New naming doesn't follow devastartor or tactical, but uses aquila pattern, corvus patter, etc. All stats are equal to previous tactical marine armor equivalent.
2) Maybe i was mistaken about name, but it still was tactical armor.
3) About update - that`s what i`m lookig at tactical armor research right now:
- Blood Angels, Carharodons, Dark Angels, Minotaurs, Raven Guard, White Scars - have full sets of tactical armor + patterns.
- Crimson Fists have pauldrons heraldry and backpack pattern.
- Everyone else just have patterns of backpacks, Aquilla and Corvus.
Where`s everything else? It`s s lil` bit conausing, don`t uou think?
As per this update, I removed and changed several internal Defs about armor, helmet and backpacks to apply with new modular system.
Currently, Ultramarines, Black Templars, Imperial Fists, Crimson Fists, Iron Hands and Salamanders has finished the update, which means there would be lot of missing items, replaced items (mainly backpacks) as it was noticed on Adeptus Astartes Core mod's end.
Tough, I apologize for messing your save up and forcing you to recraft armors from the scratch.
All remaining chapters will have same update one by one, and Raven Guard may be the next target.
What the actual hell is going on?