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I have pig tail grains set to not be used for brewing, only for cooking but when i use "brew plants and keep seed" they use the pig tail grains anyway
This mod is essential to all my playthroughs from here on out, fantastic work!
I'll cut the growth time on cool season (spring and autumn) crops to a month and a half. It's a bit short compared to real life, but in real life they'd also still be able to be harvested a week late instead of dying instantly.
AA
AA CP
Lupines
One of the issues causing this is that most of the trees in the vanilla game are fruit trees (as these were the trees requested by players when Toady was still adding plants.) So, when each region is rolling the dice for its seven types of trees, the odds are that most of them will be fruit.
As for shrubs (ground plants), they're all some type of edible/useful plant in vanilla.
The mod Advanced Botanical Variety helps alleviate this somewhat as it adds a few purely aesthetic plants, and just increases plant diversity in general.
I have a question / suggestion: I really enjoy that conifer forests are less smash full of fruit trees. Do you plan on / is it possible to make other biomes as well as ground plants less dominated by fruits and veggies? That's a huge realism bummer for me personally, so I'd enjoy that (and am sure I'm not alone there).
I'm seeing some weird behavior after installing this mod though. I set up a zone for plant gathering and was wondering why my dwarves were doing such a poor job collecting plants. Well, they're scouring every square of grass whether it has plants on it or not. They stand on a bare patch of grass for several seconds at a time "gathering plants" and of course pick up nothing.
Also children refuse to plant gather entirely, when without this mod they used to. But I can't see anything in your mod files to explain these changes in behavior.
If you wish to replace the AA cocoa brewing reactions with these for an existing save, you can copy and paste the reagents over the AA reagent lines in your local copy (either in mods or installed_mods folder). Sadly, new reactions cannot be added to an existing save. Please read that mod's description, as there are some caveats to reactions that use powders and liquids.
The point of milling is to increase the food's value and thus happiness gained when citizens eat the meals.
Vanilla Mods
Civilization Mods
Advanced Agriculture
AA Comp Patches
Advanced Orchards
AO Comp Patches
Advanced Botanical Variety
Advanced Botanical Orchards
Plant Leather
Like when a volcano creates a high elevation area within a biome
That's what I was referring to as the seed problem. I've never had seeds disappear with default 3000 cap AFAIK (and didn't read the entire mod description), so I immediately wondered how AA is doing this. When a mod suggests I change my global game settings to work around a situation it creates, I tend to get suspicious lol.
But now that I'm thinking about it - presumably, since you added seeds to traders, there's probably a chance for them to bring so many seeds at once, it's exceeding the cap in a burst - hence the 50 per. Which isn't that big of a deal, and I'll probably change that setting regardless now - I bet that's useful if you add more crop types to the game as well.
I think I still have Skyrim mod PTSD, from them forcing me to configure 20 mods just to play. My bad.
I particularly like biome mods, which was the main thing that drew me to AA. Sounds really cool.
The other features were less on my radar - already had "Days to Harvest" in my sights lol. But more importantly, while recently looking for new mods to try, I kept running into a lot of comments mentioning AA incompatibility. Which made me worried I'd have to watch out for that. I didn't have confidence that some of the mods would be made compatible or get compatibility patches (and I didn't plan on bugging anyone for them), hence why a "lite" version became appealing to me - checks a couple boxes, and would make mod shopping easier.
But I understand if that's too soon, or too much extra work, or too much to ask, etc etc - again, was just thinking out loud, and I may just try regular AA at some point anyway.