Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

ES Kyiv -Intcp Destroyer
10 Comments
Bybloss 14 Feb @ 9:51pm 
this one is S tier boys . excellent in swarms . small but durable . fast af boi . chain guns go BrBrBrBrBrrrrrrrrrrrrrr
Yaddah  [author] 2 Dec, 2023 @ 12:38pm 
Glad to hear you like it. And yeah, freedom to your people. I admire everyone who does more than informational support of a just cause.
Blustrum 2 Dec, 2023 @ 11:47am 
This design is exceptionally well-crafted. You built everything very good, particularly the concept of frontal defense. The ship exudes an impressive and formidable presence. The color scheme and intricate details add to its overall appeal.

Upon analysis, I could only think of minimal changes, mostly based on personal preferences.

Additionally, I want to express my gratitude for the invaluable informational support.
luchillo17 30 Nov, 2023 @ 8:41pm 
Touche, I do use it as the lance point of my formation.
Yaddah  [author] 30 Nov, 2023 @ 7:09pm 
Blasters are indeed more accurate, but cannons not really imo. Also cannons get eaten by flak and PD which is common among built-in ships. So cannons have way less actual dps in most situations. And blasters just can't keep up with the chaingun's dps - at least not with the reload time of the setup I always use. I did some math and it seems like you need 7 heavy blasters to break even the dps of one chaingun. And sustaining 7 heavy blasters is way more expensive than this chaingun setup.
luchillo17 30 Nov, 2023 @ 11:47am 
Afaik the chaingun is not very precise when fully revved up, it spreads a little, more so than the blasters, so usually blasters & cannons can break through armor in almost a line, while chainguns have some spread so it looks like a cone, it means the higher DPS is spread onto more plates than the other weapons.
Yaddah  [author] 29 Nov, 2023 @ 7:16pm 
What exactly do you mean? I'm not quite sure from your description, though I'm always thankful for feedback.
It's true that this ship doesn't have super high dps (none of my ships do) as most of its budget is in defense and speed, but I personally don't have any issue focusing down weapons - most encounters end like in the last or first screenshot for me. Though CG accuracy is of course less than my typical ion ships, made up by its relatively cheap dps.
luchillo17 29 Nov, 2023 @ 5:58pm 
I also love your designs, this one however feels underwhelming due to the chain-gun tendency to sway, so it's harder to focus fire a component, basically you end up carving the enemy's hull in a triangle shape.
Yaddah  [author] 28 Nov, 2023 @ 5:11pm 
Glad to hear. Though currently struggling to create a design that can take on the 3mil ships head on for a slightly lower cost than them. Still lots to learn.
Corbbox 28 Nov, 2023 @ 12:58pm 
You are back! I freacking love your ship designs, they are just amazing!