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-Lua Stack Traces-
==================
Client
0. GetPos - [C]:-1
1. CalculateRenderablesVisibility - lua/autorun/sh_gmod_performant_render.lua:511
2. v - lua/autorun/sh_gmod_performant_render.lua:634
3. (null) - lua/includes/modules/hook.lua:102
Server
*Not in Lua call OR Lua has panicked*
MenuSystem
*Not in Lua call OR Lua has panicked*
And increased net_graphheight
Do effects get rendered out of bounds?
(It's hard to tell for me, because my PC is pretty good, sorry.)
Такое происходит, разумеется, не всегда. Например, на d1_trainstation_02, на первом экране (который после метрокопа с банкой) Доктора Брина показывает, а на улице, на втором экране, не показывает. Видимо Альянс бюджет для ремонта экрана зажал..
This addon already depends on pixel visibility functionality.
AI tools aren't really dumb in its sense, they are not "taught" to do such individual thing completely.
i spawned a random object some of it gets affected but the other dont
i tested it in the map called slash_highschool
thanks in advance if you found a way to fix the issue