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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1124713229
Mb some RPGO mods disable this...
If I ever push out a new update on this I will most likely make that the default. Will also take the info in the descriptions into consideration.
Might work on releasing the Skills / Class for him sometime in the future.
How about release it as standalone class so at least his class is out there that it can drum the interest from other to make a cosmetic and voicepack out of him?
@Haydern
I have blue blood class made up but couldn't get much interest in others helping get the characters and voice packs made so ultimately didn't publish the mod publically.
At this point I wonder if it might just be easier to rebuild their mod from the ground up...
If anyone wants to take a crack at it though, in the gears tactics class mod, I think the issue may have been located somewhere in their perk file. But, as I mentioned, I don't know what in that script is causing the issue :'(
I suppose I could try commenting out lines bit by bit until something happened to narrow it down further, but after about 9+ hours working on it, I'm out of willpower. :'(
Hopefully someone figures it out someday.
I'm doing a bit of testing so far, to determine if there's a possible fix there. I can get past the infinite loading by removing Gear Tactics config folder. But, obviously, that crashes the game if you try to load.
So the infinite loading may be caused by something in the config (crashing is probably related to that though). I'm hoping that I can comment out sections that Amalgamation doesn't need with Gears Tactics and HOPEFULLY that will resolve the CTD and Infinite Loading.
But... if it were that easy, someone would've done it by now, so I don't know if I'll be successful. Worth a shot though.
https://www.youtube.com/watch?v=dGMkYLu091s&ab_channel=Bodomi
It's gives the enemy the Panic status effect. By default it will make the unit change positions, shoot at random allies, possibly toss a flash grenade, possibly hunker.
If the enemy is immediately hunkering down you have another mod changing the Panic status effect.
If your people are just hunkering down you probably have another mod that is modifying the Panic status effects
+PD_CharacterTypesOverrides = (CharacterType = "VergeSoldier")
works like a charm after that. i would assume the process is the same for other custom soldier types
I'm not sure how to add the sectoid animations, if someone lets me know how I will add them though.
- Isn't he too small for sectoid (both height and head)? Because in Chimera Squad Verge is the tallest of all characters.
- Shouldn't Verge have regular sectoid's animations rather than human's?