A Hat in Time

A Hat in Time

Improved Hookshot Visuals
20 Comments
iriyap 14 Jul @ 6:49pm 
@jlintgod, thanks for the fix!

Any chance you could add support for Shovel Blade (it's an official GfB weapon) and Metal Bat (it's just a reskin of the regular bat)?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2408398959
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1756415264
jlintgod  [author] 14 Jul @ 8:49am 
@iriyap fixed!
iriyap 14 Jul @ 6:51am 
After yesterday's update the mod now prints debug messages on the title screen and after every loading screen. https://imgur.com/a/WvQgQYT
supercoolsonic 13 Sep, 2024 @ 9:36am 
And I should clarify, I didn't explicitly mean Hat_Ability_Hookshot.default. I meant just whatever the current railing sound in Hat_Ability_Hookshot is.
supercoolsonic 13 Sep, 2024 @ 9:35am 
Very much appreciated. Thank you!
jlintgod  [author] 12 Sep, 2024 @ 7:43pm 
@supercoolsonic Sure thing! Though, it'll take some time for me to figure out how to do it efficiently and actually push the update since I'm currently working on online party support.
supercoolsonic 12 Sep, 2024 @ 1:02pm 
This mod's feature that changes the railing sound is interfering with something in my mod. Would it be possible to have an option to use the default railing sound in the current Hat_Ability_Hookshot instead of what's currently being used?
BrutalSword 28 Feb, 2024 @ 3:30pm 
The way the hookshot looks in vanilla never made sense to me so having this mod makes me happy
Starblaster64 27 Feb, 2024 @ 2:05am 
Greatest Mod of All Time
Liam 17 Jan, 2024 @ 7:35am 
THANK you
jlintgod  [author] 24 Dec, 2023 @ 6:01pm 
@Catwish The bug should be fixed now! Thanks for the suggestions and the bug report!
Catwish 24 Dec, 2023 @ 2:43pm 
I did some testing and I believe both the hook clang particles and sounds are controlled only by the particle setting?
- When setting the clang sound to disabled and particle to enabled, both the curse particle and sound would play
- when setting the clang sound to enabled and particle to disabled, there was no sound or particle.
I hope this helps and I appreciate you taking my suggestions!
Catwish 23 Dec, 2023 @ 3:59pm 
hello! I love the new update, but I feel like there should be a toggle for the particles and sounds that play when the hook connects to a hookpoint, and not just the ones from the player. I use the gothic umbrella a lot and the curse effects are cute but the lightning sound is a little annoying :bricktherat:
Also I think all the other sfx are good but the lightning is very loud compared to the others, perhaps it could be changed to a more subtle spirit-y sound like the Death Wish game over one? Thank you! :necroheart:
jb.e. 23 Dec, 2023 @ 10:49am 
The best mod
lesbian mice in area (threat) 20 Dec, 2023 @ 12:46am 
this is by no exaggeration the best mod ive ever installed
The Lab 15 Dec, 2023 @ 6:07am 
finally someone did it
SpaceDuckThe64th 13 Dec, 2023 @ 1:23pm 
So cool to actually have this in the game!
jlintgod  [author] 12 Dec, 2023 @ 7:03am 
@Shararamosh thank you for the class names! i will probably work on adding support for the Gothic Umbrella and other weapons(including mod weapons) in the next few days.
Shararamosh 12 Dec, 2023 @ 6:47am 
Read your GameMod script, and here's the answer:
Gothic Umbrella Class Name is "Tag_Weapon_GothicUmbrella" and Package is called "VanessaCurseMod", the PathName of Weapon Class will be "VanessaCurseMod.Tag_Weapon_GothicUmbrella".
SuperInkLink 10 Dec, 2023 @ 3:14pm 
Very awesome addon :D