RimWorld

RimWorld

Eccentric Militors
131 Comments
Virtuous 13 hours ago 
does this still work in 1.6?
The Doom Slayer 25 Jul @ 1:59pm 
and if you finish millitors perhaps do other mechanoids just an idea
The Doom Slayer 25 Jul @ 1:58pm 
can you make a flesh milltor thx
Reaper 13 Jul @ 12:14am 
i reloaded a save the ability doesn't work either it just starts to freak out when i use it
Reaper 13 Jul @ 12:06am 
@BlackMarket420 The knight militors sword throw cool-down doesn't work it just keeps resetting to 1 day
Aitor 11 Jul @ 5:59am 
will the 1.6 uptade bring more militors?
BlackMarket420  [author] 24 Mar @ 10:34am 
I don't have a discord server, you can just chat with me through private DM on discord
Noisy Koi 24 Mar @ 7:38am 
I heard you have a discord server, how does one obtain access to this discord server?
Agent Washington 21 Feb @ 7:36am 
When will more Militors be added?
Aitor 20 Aug, 2024 @ 9:47pm 
si there a way to see what all the militors do?
BlackMarket420  [author] 9 Aug, 2024 @ 4:54am 
Small update: Removed the debug sequence on the shield code, now those white fonts won't appear in the logs.
TAWM 6 Aug, 2024 @ 10:18am 
machine translation

It seems that Pandora's Framework keeps outputting "Updating Shield visibility..." in the logs?
Is this affecting performance?
Can I request a version that doesn't require a pre-mod? (I remember that the mod didn't require a frontend before...)
newste 9 Jun, 2024 @ 11:14pm 
Machine translation

The Knight Militor's sword shotgun causes some unexpected bleeding effects. In the game, it causes mechanoids to bleed, such as Diabolus, because mechanoids are not supposed to have blood, so is this a bug? Will you fix it?
BlackMarket420  [author] 6 May, 2024 @ 3:43am 
Yeah, I'll make sure to fix any of those problems in the later update, also need to sort out some stuff, so that the mod is still compatible to 1.4
SQman 5 May, 2024 @ 1:32pm 
I had my santa millitor deploy a crimbo tree, and Alpha Mechs artilleron showered a 25 chimera pack with so many shells it was almost scary.

At first I thought it was a bug with Alpha Mechs, but then I saw the fire rate bonus. The abilities really are strong, huh? Irresponsible mod mixing aside.
Omnihakai 28 Apr, 2024 @ 9:45pm 
hmn hi so i m using the 1.14(biotech max version) and i don't know if i can use the mod without the new framework of 1.15(Anomaly) so someone can answer me pls
chaorain 27 Apr, 2024 @ 11:25pm 
Easter Bunny Militor NEEDS a toggle on its grenades. It keeps killing my colonists.
00DeadMonkey 24 Apr, 2024 @ 7:23pm 
I'm surprised there is no human skin Militor given how much of a joke that is in the Rimworld community. That or one just called "War-crimes" that uses a flamethrower.
Didgereedank 24 Apr, 2024 @ 5:51pm 
Luck_SweetLiez 22 Apr, 2024 @ 10:49pm 
Any chances of including militor MK2 into this, really miss those days terrorizing 1.4 with squads of them...
Aether 21 Apr, 2024 @ 6:13pm 
Yep, eccentric militor beacon is the only way to get them, though you can also buy them from traders.
Catbot1310 21 Apr, 2024 @ 7:13am 
is the eccentric militor beacon the only way to get these, or is there a reliable method?
BlackMarket420  [author] 21 Apr, 2024 @ 2:32am 
Fixed the mod dependency, now the framework should appear on the list
ignis 21 Apr, 2024 @ 1:29am 
Yep. I only found out I am missing framework when I strated sourting out exceptions on load. it is listed in about, but in-game mod manager only shows Biotech as requirement.
BlackMarket420  [author] 21 Apr, 2024 @ 12:39am 
Really? I specifically added it in the about file
ignis 21 Apr, 2024 @ 12:13am 
For some Pandora's Framework is not listed as dependency in-game.
ignis 18 Apr, 2024 @ 7:53am 
Please allow to take a beacon when progressing archonexus quest.
Frogirik 25 Mar, 2024 @ 9:36am 
This having a "Bocchi" militor is all it needs to be my new favourite mod and a must have in all playthroughs, even though I've not even used it yet.
Richie 21 Mar, 2024 @ 5:39pm 
this is so kino
lion_el_nero 7 Mar, 2024 @ 12:01am 
any chance for a purely cosmetic release?
Decton 3 Mar, 2024 @ 7:15pm 
War queen is low on resources :Patrick:
Victor 28 Feb, 2024 @ 8:31pm 
Can you make it so they don't have their missile launchers on auto-use? I told my militor group to escort my pawn and suddenly kaboom, all my pawns blown to smithereens
Vazzaroth 19 Feb, 2024 @ 10:47am 
Biblically Accurate Militor with eyes all over it and maybe wings too kthxbai :mhwgood:
NinjaOrigins57 1 Feb, 2024 @ 3:02pm 
I noticed that when I have a militor that can summon minions I get a 'war queen low on resources' warning, even when they're full. They also seem to tank performance, as destroying the 3 of them that I had sped the game up significantly. Is it possible that the two are related?
Daulcen 1 Feb, 2024 @ 2:55am 
More
Cowabunga Peppermill 26 Jan, 2024 @ 9:45am 
Love this mod, and can't wait for future Militors. 1 issue though; Bocchi's weapon only has one c, ''Bochi'' https://i.imgur.com/vKq5e3P.png
ignis 19 Jan, 2024 @ 7:28am 
Knight militor shotgun causes mechanical targets to bleed
Hyeenu 10 Jan, 2024 @ 12:32am 
Just started a Mechanitor/Vanilla Expanded modded run and I HAVE to use this for my militor buddies :D
Flockerkill 8 Jan, 2024 @ 1:57pm 
is there a way to remove the notice of the Cicken crusader for the "War queen is low on resources" while it is full....
skizordrone 31 Dec, 2023 @ 10:57am 
is the archotech milly a blue archive reference?
TurtleShroom 30 Dec, 2023 @ 12:52pm 
Orbital_Cannibal generated carrying Mech_Militor123562 which can't be sold by traders. Ignoring...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
RimWorld.ThingSetMaker_TraderStock:Generate


Apparently, Militors are missing a Trade Tag or something like it.
TurtleShroom 30 Dec, 2023 @ 12:50pm 
Why don't the Militors show up in Mechanoid Raids? I saw a Diabolus come with two Militors, and both were just ordinary Militors. Likewise, the Mechanitor Ship spawned a Militor, and that one too was nothing. I paid (nothing) for diverse Militors, and I'm getting nothing! Am I doing something wrong?
BrenTenkage 28 Dec, 2023 @ 9:46am 
There is one other reason to have the militors. They act as helper bots. From what I can tell all of them can at least haul and clean. But some of them can do more like cook and craft. Perfect for helping out even if they aren't the strongest. Plus with a lot of them summoning minions also good to keep around.
NC the Gamer 28 Dec, 2023 @ 3:32am 
This mode is Fantastic!
Have you considered another mod for other mechnoids?
As wonderful as this mod is, Militors are terrible and eventually get phased out either deliberately or just through how flimsy they are to a single well aimed shot
BrenTenkage 27 Dec, 2023 @ 4:20pm 
two things. 1. the santa militor keeps giving me a "warqueen is low on resources" message when it clearly is full (DAMN IT SANTA I GAVE YOU YOUR COOKIES!)

2. hope there is achievement support cause I'd like an achievement to collect em all
BlackMarket420  [author] 25 Dec, 2023 @ 12:37am 
It's still 8. Currently working on the corpse army mod
CHOUGH 25 Dec, 2023 @ 12:30am 
So how many militors are there in total? Is there a list that will let me know what's missing that I haven't collected yet
The_abyss 22 Dec, 2023 @ 5:13pm 
why does the cocolade bunny give 30 mood for 5 days?
with mods like replimat that makes them extremly OP because all my pawn eats like 2 bunnys a day and i make them from rice lol
devin1786 21 Dec, 2023 @ 6:18pm 
Idea: militor war queen
a big war queen/militor hybrid that spawns mini militors
Daunmi 21 Dec, 2023 @ 10:13am 
No thrumbo themed milator?

I'm upset, but I'll subscribe anyway because eeeeeeeeeee!