RimWorld

RimWorld

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Eccentric Militors
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
7.533 MB
12 Dec, 2023 @ 12:41pm
21 Apr, 2024 @ 2:31am
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Eccentric Militors

Description


Hello there dear outlander, and welcome to the eccentric militors mod!

The goal of this mod is to design all 100 comical-looking militors and separate them in different parts, but I wont touch its base stats, I wont change the weapon it's using which is the shotgun, and I wont change its weapon's raw damage and armor penetration. In exchange, I can add custom abilities to the militors, and modify its weapon's damage properties and behaviors.

I'll just warn you in advance, this mod isn't to be taken seriously. although the militors are still the same weak-ass militor that we all know and love, the abilities and weapons are bound to become powerful, well, powerful but not game breaking. This mod mainly focuses the joy of designing custom militors and their abilities, in other words, this mod is for fun and nothing else.









Q: Is it safe to add mid-save?
A: Yes indeed

Q: Is it CE compatible?
A: Nope sorry, just ask the bois from CE to whip-up a patch for you

Q: is it balanced?
A: The militors are still the same cannon fodder as vanilla, but its abilities are indeed powerful. If I were to describe the power of the abilities, it would be somewhere similar to Vanilla Psycast expanded "which is powerful but not game breaking". The shotguns are not that bad as well, the only difference is the damage properties of the shotguns but nothing too crazy where it can one-shot any pawns.

Although if you're still adamant about balance, well, I already added a warning earlier, this mod is all about the fun of designing custom militors, as long as it doesn't break the game, then that's good enough for me.

Q: Do you accept my militor design concept?
A: DM me on discord, if it's doable, I might add it in the future update.



- More militors silly! Up until it reaches the 100th mark.

============== Rimworld is owned by Ludeon studios =============

[ko-fi.com]

If you are experiencing any technical issues when using the mod, please address them in the discussion tab, and I'll try to fix them as best as I can.
Popular Discussions View All (4)
5
21 Feb @ 10:58pm
"War Queen is low on resources"
Poz2001
3
19 Dec, 2023 @ 10:02pm
joris militor wealth bug?
Astra
1
22 Dec, 2023 @ 12:22am
Infinite duplication on archotech militor
Goose
131 Comments
Virtuous 2 hours ago 
does this still work in 1.6?
The Doom Slayer 25 Jul @ 1:59pm 
and if you finish millitors perhaps do other mechanoids just an idea
The Doom Slayer 25 Jul @ 1:58pm 
can you make a flesh milltor thx
Reaper 13 Jul @ 12:14am 
i reloaded a save the ability doesn't work either it just starts to freak out when i use it
Reaper 13 Jul @ 12:06am 
@BlackMarket420 The knight militors sword throw cool-down doesn't work it just keeps resetting to 1 day
Aitor 11 Jul @ 5:59am 
will the 1.6 uptade bring more militors?
BlackMarket420  [author] 24 Mar @ 10:34am 
I don't have a discord server, you can just chat with me through private DM on discord
Noisy Koi 24 Mar @ 7:38am 
I heard you have a discord server, how does one obtain access to this discord server?
Agent Washington 21 Feb @ 7:36am 
When will more Militors be added?
Aitor 20 Aug, 2024 @ 9:47pm 
si there a way to see what all the militors do?