Garry's Mod

Garry's Mod

TTT_BURN
15 Comments
gone  [author] 15 Mar @ 6:20am 
Chaosdroid to turn on the speakers on the back patio, you'll have to find some way to generate some power for them, then you might need to give them a good smack to turn them on.
gone  [author] 15 Mar @ 6:19am 
Cpt. Haxray, the traitor tester isn't related to the books, but you'll have to put all the books in to see what happens :)
gone  [author] 15 Mar @ 6:19am 
Goatwithagun, at some point in the future I may get back into mapping, maybe even finishing and uploading nearly finished ones, or even updating ttt_burn. I was definitely struggling for traitor trap ideas, but I wanted them to fit in with the themes and to catch people off guard by being where people may be walking past. I also just wanted some fun events for if players discover some of the (not so subtle) events.
Chaosdroid 12 Mar @ 11:46pm 
I need my Killer Bean
Chaosdroid 12 Mar @ 11:46pm 
How do you activate the speakers on the back patio?
Cpt.Haxray 12 Mar @ 12:08pm 
Question:
Is the tester supposed to be active at all times, or only after the books are inserted? currently it is always active.
Oblivion 8 Mar @ 2:27pm 
peak map
(GWG) goatwithagun 8 Mar @ 8:25am 
This map is pretty cool and really deserves more attention. I really liked the gimmick of the house getting set on fire and the map's unique pixel/lowpoly style, as well as the ambience in general

My only suggestions would be to make the house fire thing a timed event instead of a T button, and make exploding oven a T trap instead of a thing you can interact with
gone  [author] 6 Apr, 2024 @ 7:50am 
wget, I do agree that the main road kinda does feel like empty space, but it was mostly added there because of scaling in early development, which I never really got around to changing. I did find out it is pretty good for use as an open space for sandbox related activities though, especially driving vehicles or building things. The map is intended to be a hybrid for ttt and sandbox after all. Thank you as well for noticing my map! I hope you enjoyed playing on it!
gone  [author] 6 Apr, 2024 @ 7:45am 
Cpt.Haxray, I do see that the file size has gotten quite large for this map. I haven't seen it really as an issue, but I can look into BSPZIP for my future maps of this scale to help reduce filesize. Thank you for the suggestion, I'll definitely keep it in mind :steamthumbsup:
wget 5 Apr, 2024 @ 8:53pm 
personally i would cut out the whole road area, otherwise really neat map
Cpt.Haxray 4 Apr, 2024 @ 5:08pm 
May i recommend looking into BSPZIP? Despite being made for TF2 it works on Gmod as well and can dramatically reduce the filesize of a map. This map would benefit from it massively.
lobsterpaw 30 Mar, 2024 @ 7:51am 
lol @ idle someone flamed me for making the same comparison but it's true
Cpt.Haxray 24 Mar, 2024 @ 5:58pm 
Fantastic map. Im baffled that this map didn't even manage 30 ratings.
idle 5 Feb, 2024 @ 9:54pm 
myhouse.wad moment