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The only negative thing I have to say about this mod is all the ships being put way at the end of the tech tree instead of being scattered throughout it.
Maybe the first ships could be placed right after microelectronics maybe?
While the leak is still under investigation - with no really hot lead - there is at least some sort of theory we have about the potential cause. This mod shares some similar (but worse) behaviour with VVE T3 - and what both have in common is the use of some pretty high-res textures used for the camo patterns.
One theory here is that this feature is actually problematic in VF itself - could be a bad garbage collection for the info-card preview, with the mod not flushing out textures from that cache as it should, so the data piles on over time. It would explain why some few mods share this 'leaking' behaviour, but to a different degree. All of them make use of the pattern, have significantly high-res textures for them, and this mod simply has the largest quantity of them. So the fact that the leak here is so significant would fit the theory pretty well.
a fix?
If you need help finding the cause and fixing it, I'd recommend dropping into Dub's Discord - there are already reports there as well as experienced modder who might be able to help.
Ah makes sense.