RimWorld

RimWorld

145 ratings
Vanilla Vehiclular Manslaughter - Tier 3.9
3
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5
File Size
Posted
Updated
219.504 MB
21 Dec, 2023 @ 2:55pm
1 Jun, 2024 @ 6:43pm
6 Change Notes ( view )

Subscribe to download
Vanilla Vehiclular Manslaughter - Tier 3.9

Description
SRTS in the Vehicle Framework



THIS IS NOT AN OFFICIAL VANILLA EXPANDED MOD!
I made this so I could put the SRTS vehicles into my hangar and taxi them on the ground. It tuned into me as best I could transferring the stats from the SRTS vehicles over to the vehicle framework, and then deciding that they were way too OP and nerfing the crud out of them. HOWEVER, Vanilla Expanded Framework/Vehicle mods and the Vehicle Framework are required!



Stats

Name
Speed
(Tiles per Hr)
Fuel Rate
(Fuel per Tile)
Max Range
(Tiles)
Max Cargo
(Kg)
Skip
&45
3
200
170
Freighter
17.5
4
800
10000
Albatross
30
7
640
2200
TEK-7
25
10
1040
10500
Pelican
15
12.5
2000
25000
Phoenix
50
13.5
1120
3600


Cost are the same from SRTS plus the value of a Louie from Vanilla Vehicles Expanded Tier 3.
Freighter requires two pilots for balance.
The Pelican needs a small runway in order to take off due to its large size!

Art and Permission
jeonggihun permitted me to use his retexture of SRTS in this mod.


Popular Discussions View All (1)
2
15 Apr, 2024 @ 8:54pm
Feedback from GOG user
The Old One
71 Comments
Commander Goon 4 Jun @ 7:21am 
this is peak i think
MobileSuitCleb 16 May @ 5:15am 
How do I trade with settlements with these? I only get the option to attack when attempting to land there
Riggs0  [author] 11 Mar @ 10:30pm 
@Lovecraft, Sure, I wanted to fix some of balancing in this since I don't play with rimfeller anymore, ill include them when I finish.
Lovecraft 11 Mar @ 7:40am 
This is missing 2 of the SRTS vehicles. Would love if Genesis and superpod was added. Plans on that?
Vagineer1 29 Nov, 2024 @ 1:39pm 
Really do love the old SRTS ships being put into the vehicles framework.

The only negative thing I have to say about this mod is all the ships being put way at the end of the tech tree instead of being scattered throughout it.

Maybe the first ships could be placed right after microelectronics maybe?
Black_Overlord 26 Nov, 2024 @ 1:33pm 
Are they SOS2-capable?
Jane 9 Sep, 2024 @ 9:07am 
does it bomb stuff?
jackmls1995 18 Aug, 2024 @ 6:40pm 
Oh nvm, I was just being dumb
jackmls1995 18 Aug, 2024 @ 6:36pm 
Can you not use them to caravan?
tide{S}haper industries 5 Aug, 2024 @ 4:10am 
As it is answered just two comments below; yes - the issue was fixed with one of the prior updates to VF.