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So, I was running RimWorld with increasing amounts of mods to find the source of a much larger onslaught of errors, and I found this. The only mods installed in this Log are Harmony, Prepatcher, Core RimWorld, all four Vanilla DLCs, Dubs Mint Menus, Chimera Creation, Improved Void Touched, Gestatable Apocriton, Big and Small Framework, Broken Plank Framework, the GrimWorld 40K Framework (this mod), HugsLib, the Vanilla Expanded Framework, and Vanilla Psycasts Expanded (in that order). Something about a garage door being missing? I think it has something to do with the vehicle-involving mods that this framework depends on.
https://gist.github.com/HugsLibRecordKeeper/f243fc6fc48ac003f11dd78830bb4184
I have a mod for Warhammer 40,000 - Imperium Weaponry and there is also a mod with grim world 40k and Combat Extended breaks ammo. For example, GW adds .75 but so does the W40k, but the cw takes one ammo from mods and one mod cannot create ammo
GW_Frame.HarmonyPatches:ResetMessageCountPostfix
I'm having a hard time pinning down what this could be related to. These are few but spiky (~140ms) calls that immediately drop my TPS by 200+ for a second or two.
It's my first time with the set of Grimhammer mods, what's the easiest way to help you guys figure out what this could be related to and how to fix it?
mechanitor can't right click any friendly mechanoid.
if i add GrimWorld 40,000 - Framework and dead man without Core Imperialis.
Right click any mechanoid and get error log.
https://gist.github.com/HugsLibRecordKeeper/e6fd529cca550d8f366166306b45f11e
i report same error for dead man switch.
sorry,my english is poor.